--妖幻幼精 空无 local m=33700774 local cm=_G["c"..m] function cm.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x344a),2,true,true) --special summon rule local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_EXTRA) e1:SetCondition(cm.spcon) e1:SetOperation(cm.spop) e1:SetValue(SUMMON_TYPE_FUSION) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,0)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCondition(cm.thcon) e2:SetTarget(cm.thtg) e2:SetOperation(cm.thop) c:RegisterEffect(e2) --special summon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(m,1)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCost(cm.spcost2) e3:SetTarget(cm.sptg2) e3:SetOperation(cm.spop2) c:RegisterEffect(e3) end function cm.spcfilter2(c,e,tp) return c:IsFaceup() and c:IsSetCard(0x344a) and c:IsAbleToDeckAsCost() and (Duel.GetMZoneCount(tp,c,tp)>0 or Duel.GetLocationCount(tp,LOCATION_SZONE)>0) end function cm.cfilter(c) return Duel.GetMZoneCount(tp,c,tp)>0 end function cm.spfilter2(c,e,tp) return c:IsSetCard(0x344a) and (c:IsCanBeSpecialSummoned(e,0,tp,true,false) or not c:IsForbidden()) end function cm.spcost2(e,tp,eg,ep,ev,re,r,rp,chk) local g1=Duel.GetMatchingGroup(cm.spcfilter2,tp,LOCATION_MZONE,0,nil,e,tp) local g2=Duel.GetMatchingGroup(cm.spfilter2,tp,LOCATION_DECK,0,nil,e,tp) if chk==0 then return g1:GetCount()>0 and g2:GetCount()>0 end local ct=g2:GetClassCount(Card.GetCode) local g3=Group.CreateGroup() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local tc=g1:Select(tp,1,1,nil):GetFirst() g1:RemoveCard(tc) g3:AddCard(tc) if ((Duel.GetMZoneCount(tp,tc,tp)>0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0) or (Duel.GetLocationCount(tp,LOCATION_SZONE)>1) or g1:IsExists(cm.cfilter,1,nil)) and ct>1 and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g4=g1:Select(tp,1,1,nil) g3:Merge(g4) end Duel.ConfirmCards(1-tp,g3) Duel.SendtoDeck(g3,nil,2,REASON_COST) e:SetLabel(g3:GetCount()) end function cm.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function cm.spop2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ct=e:GetLabel() local ft1=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft2=Duel.GetLocationCount(tp,LOCATION_SZONE) if ft1+ft20 and (Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or not Duel.SelectYesNo(tp,aux.Stringid(m,3))) then Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP) else Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) local e1=Effect.CreateEffect(c) e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET) e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS) tc:RegisterEffect(e1) tc:RegisterFlagEffect(tc:GetOriginalCode(),RESET_EVENT+RESETS_STANDARD,0,1) end end end function cm.sprfilter(c,fc) return c:IsFusionSetCard(0x344a) and c:IsCanBeFusionMaterial(fc) and c:IsAbleToGraveAsCost() end function cm.sprfilter1(c,tp,g) return g:IsExists(cm.sprfilter2,1,c,tp,c) end function cm.sprfilter2(c,tp,mc) return Duel.GetLocationCountFromEx(tp,tp,Group.FromCards(c,mc))>0 end function cm.spcon(e,c) if c==nil then return true end local tp=c:GetControler() local g=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_MZONE,0,nil,c) return g:IsExists(cm.sprfilter1,1,nil,tp,g) end function cm.spop(e,tp,eg,ep,ev,re,r,rp,c) local g=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_MZONE,0,nil,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g1=g:FilterSelect(tp,cm.sprfilter1,1,1,nil,tp,g) local mc=g1:GetFirst() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g2=g:FilterSelect(tp,cm.sprfilter2,1,1,mc,tp,mc) g1:Merge(g2) c:SetMaterial(g1) Duel.SendtoGrave(g1,REASON_COST) end function cm.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) end function cm.thfilter(c) return aux.IsCodeListed(c,33700760) and c:IsType(TYPE_FIELD) and c:IsAbleToHand() end function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) end function cm.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end