--妖幻战姬 武僧 if not pcall(function() require("expansions/script/c33700760") end) then require("script/c33700760") end local m=33700763 local cm=_G["c"..m] function cm.initial_effect(c) tfrsv.SSLimitEffect(c) tfrsv.ToGraveEffect(c) tfrsv.ActivateEffect(c,cm.operation) --de local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTarget(tfrsv.columntg) e1:SetValue(1) c:RegisterEffect(e1) end function cm.operation(c) --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_SZONE) e1:SetCountLimit(1) e1:SetCondition(tfrsv.ccon) e1:SetCost(cm.drcost) e1:SetTarget(cm.drtg) e1:SetOperation(cm.drop) c:RegisterEffect(e1) end function cm.drcfilter(c) return c:IsSetCard(0x344a) and c:IsType(TYPE_MONSTER) and c:IsDiscardable() end function cm.drcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.drcfilter,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,cm.drcfilter,1,1,REASON_DISCARD+REASON_COST) end function cm.drtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function cm.drop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end