--妖幻战姬 弓箭手 if not pcall(function() require("expansions/script/c33700760") end) then require("script/c33700760") end local m=33700761 local cm=_G["c"..m] function cm.initial_effect(c) tfrsv.SSLimitEffect(c) tfrsv.ToGraveEffect(c) tfrsv.ActivateEffect(c,cm.operation) --Atk local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_UPDATE_DEFENSE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTarget(tfrsv.columntg) e1:SetValue(1000) c:RegisterEffect(e1) end function cm.operation(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetRange(LOCATION_SZONE) e1:SetCountLimit(1) e1:SetCondition(tfrsv.ccon) e1:SetTarget(cm.thtg) e1:SetOperation(cm.thop) c:RegisterEffect(e1) end function cm.filter(c) return c:IsSetCard(0x344a) and c:IsAbleToHand() end function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE) end function cm.thop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.filter),tp,LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then Duel.HintSelection(g) Duel.SendtoHand(g,nil,REASON_EFFECT) end end