--圣山之楔 天蓝薮猫 local m=33700759 local cm=_G["c"..m] function cm.initial_effect(c) --GY effect local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_REMOVE) e1:SetRange(LOCATION_GRAVE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetCondition(cm.rmcon) e1:SetTarget(cm.rmlimit) c:RegisterEffect(e1) --indes local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e2:SetRange(LOCATION_GRAVE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x442)) e2:SetCondition(cm.indcon) e2:SetValue(cm.indes) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetRange(LOCATION_GRAVE) e3:SetCode(EFFECT_IMMUNE_EFFECT) e3:SetTargetRange(LOCATION_ONFIELD,0) e3:SetCondition(cm.con) e3:SetTarget(cm.filter) e3:SetValue(cm.efilter) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetCode(EVENT_SUMMON_SUCCESS) e4:SetCondition(cm.sumcon) e4:SetOperation(cm.sumop) c:RegisterEffect(e4) end function cm.confilter(c) return c:IsCode(m) end function cm.rmcon(e,c) local g=Duel.GetMatchingGroup(cm.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) return g:GetCount()>=1 end function cm.rmlimit(e,c,tp) return not c:IsSetCard(0x442) end function cm.indcon(e,c) local g=Duel.GetMatchingGroup(cm.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) return g:GetCount()>=2 end function cm.indes(e,c) return c:IsDefenseBelow(e:GetHandler():GetDefense()) end function cm.con(e,c) local g=Duel.GetMatchingGroup(cm.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) return g:GetCount()>=3 end function cm.efilter(e,te) return te:GetOwnerPlayer()~=e:GetHandlerPlayer() end function cm.filter(e,c) return c:IsFaceup() and c:IsSetCard(0x442) and c:IsType(TYPE_SPELL+TYPE_TRAP) end function cm.cfilter(c,tp) return c:IsFaceup() and c:IsControler(tp) and c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) end function cm.sumcon(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(cm.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) return eg:IsExists(cm.cfilter,1,nil,tp) and g:GetCount()>=3 end function cm.sumsuc(e,tp,eg,ep,ev,re,r,rp) local g=eg:Filter(cm.cfilter,nil,e) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetValue(cm.efilter) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end function cm.efilter(e,te) return te:GetOwnerPlayer()~=e:GetHandlerPlayer() end