--动物朋友 浣熊 ~琉球~ local m=33700758 local cm=_G["c"..m] function cm.initial_effect(c) --special summon rule local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_HAND) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM) e1:SetTargetRange(POS_FACEUP_ATTACK+POS_FACEUP_DEFENSE,1) e1:SetCondition(cm.spscon) e1:SetOperation(cm.spsop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,1)) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetRange(LOCATION_HAND) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM) e2:SetTargetRange(POS_FACEUP_ATTACK+POS_FACEUP_DEFENSE,0) e2:SetCondition(cm.spscon1) e2:SetOperation(cm.spsop1) c:RegisterEffect(e2) --todeck and toGY local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(m,2)) e3:SetCategory(CATEGORY_TODECK+CATEGORY_TOGRAVE) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,m) e3:SetTarget(cm.tdtg) e3:SetOperation(cm.tdop) c:RegisterEffect(e3) --special summon local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(m,3)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1,33710758) e4:SetCost(cm.spcost) e4:SetTarget(cm.sptg) e4:SetOperation(cm.spop) c:RegisterEffect(e4) end function cm.spsfilter(c,tp) return c:IsType(TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK) and c:IsReleasable() and Duel.GetMZoneCount(1-tp,c,tp)>0 end function cm.spscon(e,c) if c==nil then return true end local cg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_GRAVE,0,nil) local tp=c:GetControler() return cg:GetClassCount(Card.GetCode)==cg:GetCount() and Duel.IsExistingMatchingCard(cm.spsfilter,tp,0,LOCATION_MZONE,1,nil,tp) end function cm.spsop(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local g=Duel.SelectMatchingCard(tp,cm.spsfilter,tp,0,LOCATION_MZONE,1,1,nil,tp) Duel.Release(g,REASON_COST) end function cm.spsfilter1(c,tp) return c:IsType(TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK) and c:IsReleasable() and Duel.GetMZoneCount(tp,c,tp)>0 end function cm.spscon1(e,c) if c==nil then return true end local cg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_GRAVE,0,nil) local tp=c:GetControler() return cg:GetClassCount(Card.GetCode)==cg:GetCount() and Duel.IsExistingMatchingCard(cm.spsfilter1,tp,LOCATION_MZONE,0,1,nil,tp) end function cm.spsop1(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local g=Duel.SelectMatchingCard(tp,cm.spsfilter1,tp,LOCATION_MZONE,0,1,1,nil,tp) Duel.Release(g,REASON_COST) end function cm.tdfilter(c) return c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() end function cm.tgfilter(c) return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave() end function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and cm.tdfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(tdfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) and Duel.IsExistingMatchingCard(cm.tgfilter,tp,LOCATION_DECK,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectTarget(tp,cm.tdfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) end function cm.tdop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then if Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)~=0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,cm.tgfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc then Duel.SendtoGrave(tc,REASON_EFFECT) end end end end function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function cm.filter(c,e,tp) return c:IsSetCard(0x442) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsCode(m) end function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE) end function cm.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end