--动物朋友 黑背胡狼 local m=33700747 local cm=_G["c"..m] function cm.initial_effect(c) --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(cm.cost) e1:SetTarget(cm.target) e1:SetOperation(cm.operation) c:RegisterEffect(e1) --hand effect-spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_ATTACK_ANNOUNCE) e2:SetRange(LOCATION_HAND) e2:SetCondition(cm.spcon) e2:SetTarget(cm.sptg) e2:SetOperation(cm.spop) c:RegisterEffect(e2) --hand effect-Kuriphoton local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(m,2)) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetRange(LOCATION_HAND) e3:SetCost(cm.cost) e3:SetOperation(cm.damop) c:RegisterEffect(e3) --onfield effect-to hand local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(m,3)) e4:SetCategory(CATEGORY_TOHAND) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_ONFIELD) e4:SetCost(cm.thcost) e4:SetTarget(cm.thtg) e4:SetOperation(cm.thop) c:RegisterEffect(e4) end function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsDiscardable() end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) end function cm.thfilter(c) return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsCode(m) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cm.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) local tc=g:GetFirst() if tc:IsLocation(LOCATION_HAND) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(1,0) e1:SetValue(cm.aclimit) e1:SetLabelObject(tc) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end end end function cm.aclimit(e,re,tp) local tc=e:GetLabelObject() return re:GetHandler():IsCode(tc:GetCode()) and not re:GetHandler():IsImmuneToEffect(e) end function cm.spcon(e,tp,eg,ep,ev,re,r,rp) local cg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_GRAVE,0,nil) return cg:GetClassCount(Card.GetCode)==cg:GetCount() and Duel.GetAttacker():GetControler()~=tp and Duel.GetAttackTarget()==nil end function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function cm.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN) e1:SetValue(1) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_IMMUNE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN) e2:SetValue(cm.efilter) c:RegisterEffect(e2) end end function cm.efilter(e,te) return te:GetOwnerPlayer()~=e:GetHandlerPlayer() end function cm.damop(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CHANGE_DAMAGE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetValue(0) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local e2=e1:Clone() e2:SetCode(EFFECT_NO_EFFECT_DAMAGE) e2:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e2,tp) end function cm.thcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetActivityCount(tp,ACTIVITY_SUMMON)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) Duel.RegisterEffect(e1,tp) end function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToHand() end Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0) end function cm.thop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.SendtoHand(c,nil,REASON_EFFECT) end