--虚毒过载 local m=33700719 local cm=_G["c"..m] function cm.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --damage local e8=Effect.CreateEffect(c) e8:SetDescription(aux.Stringid(m,0)) e8:SetCategory(CATEGORY_DAMAGE) e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e8:SetCode(EVENT_PHASE+PHASE_STANDBY) e8:SetRange(LOCATION_SZONE) e8:SetCountLimit(1) e8:SetCondition(cm.damcon) e8:SetTarget(cm.damtg) e8:SetOperation(cm.damop) c:RegisterEffect(e8) local e2=e8:Clone() e2:SetCode(EVENT_PHASE+PHASE_END) c:RegisterEffect(e2) --rec local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(m,1)) e3:SetCategory(CATEGORY_RECOVER) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_PHASE+PHASE_STANDBY) e3:SetRange(LOCATION_SZONE) e3:SetCountLimit(1) e3:SetCondition(cm.reccon) e3:SetTarget(cm.rectg) e3:SetOperation(cm.recop) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EVENT_PHASE+PHASE_END) c:RegisterEffect(e4) --place local e5=Effect.CreateEffect(c) e5:SetDescription(aux.Stringid(m,2)) e5:SetType(EFFECT_TYPE_QUICK_O) e5:SetRange(LOCATION_GRAVE) e5:SetHintTiming(0,TIMING_END_PHASE) e5:SetCode(EVENT_FREE_CHAIN) e5:SetCost(cm.setcost) e5:SetTarget(cm.settg) e5:SetOperation(cm.setop) c:RegisterEffect(e5) end function cm.setcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsCanRemoveCounter(tp,1,1,0x144b,4,REASON_COST) end Duel.RemoveCounter(tp,1,1,0x144b,4,REASON_COST) end function cm.settg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and not c:IsForbidden() and c:CheckUniqueOnField(tp) end Duel.SetTargetCard(c) end function cm.setop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or c:IsForbidden() or not c:CheckUniqueOnField(tp) or not c:IsRelateToEffect(e) then return end Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) end function cm.reccon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function cm.rectg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local ct=Duel.GetCounter(tp,1,0,0x144b) Duel.SetTargetPlayer(tp) Duel.SetTargetParam(ct*50) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,ct*50) end function cm.recop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local ct=Duel.GetCounter(tp,1,0,0x144b) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Recover(p,ct*50,REASON_EFFECT) end function cm.damtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local ct=Duel.GetCounter(tp,0,1,0x144b) Duel.SetTargetPlayer(1-tp) Duel.SetTargetParam(ct*50) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,ct*50) end function cm.damop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local ct=Duel.GetCounter(tp,0,1,0x144b) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(p,ct*50,REASON_EFFECT) end function cm.damcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp end