--逃离虚毒 if not pcall(function() require("expansions/script/c33700701") end) then require("script/c33700701") end local m=33700718 local cm=_G["c"..m] function cm.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --counter local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(m,0)) e3:SetCategory(CATEGORY_COUNTER) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetRange(LOCATION_SZONE) e3:SetCode(EVENT_FREE_CHAIN) e3:SetCountLimit(1) e3:SetTarget(cm.target) e3:SetOperation(cm.operation) c:RegisterEffect(e3) --damage local e8=Effect.CreateEffect(c) e8:SetDescription(aux.Stringid(m,0)) e8:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE+CATEGORY_DAMAGE+CATEGORY_REMOVE) e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e8:SetCode(EVENT_PHASE+PHASE_STANDBY) e8:SetRange(LOCATION_SZONE) e8:SetCountLimit(1) e8:SetCondition(cm.damcon) e8:SetOperation(cm.damop) c:RegisterEffect(e8) end function cm.cfilter(c,e) return c:IsFaceup() and not c:IsSetCard(0x144b) end function cm.damcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function cm.damop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ct=c:GetCounter(0x144b) if not c:IsRelateToEffect(e) then return end local g=Duel.GetMatchingGroup(cm.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil) if Duel.GetFieldGroup(tp,0,LOCATION_MZONE)<=0 then Duel.Damage(1-tp,ct*100,REASON_EFFECT) else for tc in aux.Next(g) do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(-ct*100) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) tc:RegisterEffect(e2) end end end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and cm.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(cm.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,cm.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,2,e:GetHandler()) end function cm.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(cm.filter,nil,e) if g:GetCount()<=0 then return end if g:GetCount()==2 then for tc in aux.Next(g) do tc:RemoveCounter(tp,0x144b,1,REASON_EFFECT) c:AddCounter(0x144b,1) end else local tc=g:GetFirst() local ct=tc:GetCounter(0x144b) local ct2=1 if ct>1 and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then ct2=2 end tc:RemoveCounter(tp,0x144b,ct2,REASON_EFFECT) c:AddCounter(0x144b,ct2) end end function cm.filter(c,e) return c:IsFaceup() and c:IsCanRemoveCounter(tp,0x144b,1,REASON_EFFECT) and (not e or c:IsRelateToEffect(e)) end