--虚毒溶解 local m=33700716 local cm=_G["c"..m] function cm.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE+CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH) e1:SetCost(cm.atcost) e1:SetOperation(cm.atop) c:RegisterEffect(e1) end function cm.atfilter(c) return c:IsSetCard(0x144b) and Duel.IsExistingMatchingCard(cm.atfilter2,0,LOCATION_MZONE,LOCATION_MZONE,1,c) end function cm.atfilter2(c) return not c:IsSetCard(0x144b) and c:IsFaceup() and (c:IsAttackAbove(0) or c:IsDefenseAbove(0)) end function cm.disfilter(c) return not c:IsSetCard(0x144b) and c:IsFaceup() and aux.disfilter1(c) and c:GetCounter(0x144b)>0 end function cm.atop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(cm.atfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,nil) local atk=e:GetLabel() local rg=Group.CreateGroup() for tc in aux.Next(g) do local atk,def=tc:GetAttack(),tc:GetDefense() local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(-atk) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) tc:RegisterEffect(e2) if (atk>0 and tc:IsAttack(0)) or (def>0 and tc:IsDefense(0)) then rg:AddCard(tc) end end if rg:GetCount()>0 then Duel.Remove(rg,POS_FACEUP,REASON_EFFECT) end local sg=Duel.GetMatchingGroup(cm.disfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) for tc in aux.Next(sg) do local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_DISABLE) e3:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(EFFECT_DISABLE_EFFECT) e4:SetValue(RESET_TURN_SET) e4:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e4) end end function cm.atcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,cm.atfilter,1,nil) end local g=Duel.SelectReleaseGroup(tp,cm.atfilter,1,1,nil) local atk=g:GetFirst():GetTextAttack() if atk<0 then atk=0 end e:SetLabel(atk) Duel.Release(g,REASON_COST) end