--θ™šζ―’δΉ‹ε…‰ local m=33700713 local cm=_G["c"..m] function cm.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(cm.target) e1:SetOperation(cm.activate) c:RegisterEffect(e1) --dam local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetRange(LOCATION_SZONE) e2:SetCountLimit(1) e2:SetCode(EVENT_PHASE+PHASE_STANDBY) e2:SetCondition(cm.damcon1) e2:SetOperation(cm.damop) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetCondition(cm.damcon2) e3:SetOperation(cm.damop2) c:RegisterEffect(e3) end function cm.damcon1(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp and Duel.GetCounter(tp,1,1,0x144b)>0 end function cm.damcon2(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp and Duel.GetCounter(tp,0,1,0x144b)>0 end function cm.damop(e,tp,eg,ep,ev,re,r,rp) local ct=Duel.GetCounter(tp,1,1,0x144b) if ct>0 then Duel.Hint(HINT_CARD,0,m) Duel.Damage(1-tp,ct*50,REASON_EFFECT) end end function cm.damop2(e,tp,eg,ep,ev,re,r,rp) local ct=Duel.GetCounter(tp,0,1,0x144b) if ct>0 and Duel.GetTurnPlayer()~=tp then Duel.Hint(HINT_CARD,0,m) Duel.Damage(1-tp,ct*100,REASON_EFFECT) end end function cm.filter(c) return not c:IsCode(m) and c:IsSetCard(0x144b) and c:IsAbleToHand() end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cm.activate(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end