--朱雀的净化 function c33700175.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(function(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.Hint(HINT_SOUND,0,aux.Stringid(33700175,1)) end) c:RegisterEffect(e1) --set local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCost(c33700175.cost) e2:SetTarget(c33700175.tg) e2:SetOperation(c33700175.op) c:RegisterEffect(e2) --draw local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(33700175,0)) e3:SetCategory(CATEGORY_DRAW) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_FZONE) e3:SetCountLimit(1) e3:SetCondition(c33700175.thcon) e3:SetTarget(c33700175.thtg) e3:SetOperation(c33700175.thop) c:RegisterEffect(e3) end function c33700175.filter(c) return c:IsCode(33700083) and c:IsAbleToRemoveAsCost() end function c33700175.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700175.filter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c33700175.filter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c33700175.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsSSetable() end Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0) end function c33700175.op(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SSet(tp,c) end end function c33700175.thcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)==0 end function c33700175.thtg(e,tp,eg,ep,ev,re,r,rp,chk) local ct=Duel.GetMatchingGroupCount(nil,tp,0,LOCATION_HAND,nil) if chk==0 then return ct>0 and Duel.IsPlayerCanDraw(tp,ct) end Duel.SetTargetPlayer(tp) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,ct,tp,0) end function c33700175.thop(e,tp,eg,ep,ev,re,r,rp) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local ct1=Duel.GetFieldGroupCount(p,0,LOCATION_HAND) local ct2=ct1-Duel.GetFieldGroupCount(p,LOCATION_HAND,0) if ct2>0 then Duel.Draw(tp,ct2,REASON_EFFECT) end local sg=Duel.GetOperatedGroup() Duel.ConfirmCards(1-p,sg) if sg:GetClassCount(Card.GetCode)==sg:GetCount() then local gt=sg:FilterSelect(p,Card.IsDiscardable,1,sg:GetCount(),nil) Duel.SendtoGrave(gt,REASON_EFFECT+REASON_DISCARD) local ct3=gt:GetCount() local tg=Duel.GetMatchingGroup(Card.IsAbleToHand,p,LOCATION_GRAVE,0,nil) if ct3>0 and tg:GetCount()>=ct3 then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,p,HINTMSG_ATOHAND) local sel=tg:Select(p,ct3,ct3,nil) Duel.SendtoHand(sel,nil,REASON_EFFECT) Duel.ConfirmCards(1-p,sel) end else Duel.SendtoDeck(sg,nil,2,REASON_EFFECT) Duel.Destroy(e:GetHandler(),REASON_EFFECT) end end