--Seyanaa --AlphaKretin --For Nemoma local card = c33700406 local code = 33700406 function card.initial_effect(c) --battle indestructable local e1 = Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) c:RegisterEffect(e1) --control local e2 = Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(code, 0)) e2:SetCategory(CATEGORY_CONTROL) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCondition(card.ctlcon) e2:SetTarget(card.ctltg) e2:SetOperation(card.ctlop) c:RegisterEffect(e2) --lose ATK local e3 = Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(LOCATION_MZONE, 0) e3:SetValue(card.atkval) c:RegisterEffect(e3) --cannot NS local e4 = Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetCode(EFFECT_CANNOT_SUMMON) e4:SetRange(LOCATION_MZONE) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e4:SetTargetRange(1, 0) e4:SetCondition(card.nscon) c:RegisterEffect(e4) local e5 = e4:Clone() e5:SetCode(EFFECT_CANNOT_MSET) c:RegisterEffect(e5) --cannot SS local e6 = Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_FIELD) e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e6:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e6:SetRange(LOCATION_MZONE) e6:SetCondition(card.sscon) e6:SetTargetRange(1, 0) c:RegisterEffect(e6) --negate local e7 = Effect.CreateEffect(c) e7:SetType(EFFECT_TYPE_FIELD) e7:SetRange(LOCATION_MZONE) e7:SetTargetRange(LOCATION_ONFIELD, 0) e7:SetCondition(card.negcon) e7:SetTarget(card.negtg) e7:SetCode(EFFECT_DISABLE) c:RegisterEffect(e7) end --helper function function card.mcount(tp) return Duel.GetFieldGroupCount(tp, LOCATION_MZONE, 0) - 1 end --control function card.ctlcon(e, tp, eg, ep, ev, re, r, rp) return card.mcount(tp) == 0 end function card.ctltg(e, tp, eg, ep, ev, re, r, rp, chk) if chk == 0 then return e:GetHandler():IsControlerCanBeChanged() end Duel.SetOperationInfo(0, CATEGORY_CONTROL, e:GetHandler(), 1, 0, 0) end function card.ctlop(e, tp, eg, ep, ev, re, r, rp) local c = e:GetHandler() if c:IsRelateToEffect(e) and c:IsFaceup() then Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOZONE) local zone = Duel.SelectDisableField(tp, 1, 0, LOCATION_MZONE, 0) >> 16 if Duel.GetControl(c, 1 - tp, 0, 0, zone) then local e1 = Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE + PHASE_END) e1:SetTargetRange(1, 0) Duel.RegisterEffect(e1, tp) end end end --lose ATK function card.atkval(e, c) if card.mcount(e:GetHandlerPlayer()) > 0 then return -800 else return 0 end end --cannot NS function card.nscon(e) return card.mcount(e:GetHandlerPlayer()) > 2 end --cannot SS function card.sscon(e) return card.mcount(e:GetHandlerPlayer()) > 3 end --negate function card.negcon(e) return card.mcount(e:GetHandlerPlayer()) > 4 end function card.negtg(e, c) return c:IsFaceup() and c ~= e:GetHandler() end