--Arrowslit & Sumerium --AlphaKretin --For Nemoma local card = c33700403 function card.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1) e1:SetCost(card.cost) e1:SetTarget(card.target) e1:SetOperation(card.operation) c:RegisterEffect(e1) end function card.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsAbleToGraveAsCost() end Duel.SendtoGrave(c,REASON_COST) end function card.nzfilter(c) return aux.nzatk(c) and c:IsRace(RACE_MACHINE) end function card.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and card.nzfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(card.nzfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,card.nzfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function card.halfop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetValue(math.ceil(tc:GetBaseAttack()/2)) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DIRECT_ATTACK) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) return true,tc end return false,tc end function card.doubop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetValue(tc:GetBaseAttack()*2) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CANNOT_DIRECT_ATTACK) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) --cannot destroy by battle local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_ATTACK_ANNOUNCE) e3:SetRange(LOCATION_MZONE) e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e3:SetOperation(card.atop) tc:RegisterEffect(e3) e3:SetLabelObject(tc) return true,tc end return false,tc end function card.atop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=e:GetLabelObject() local a=Duel.GetAttacker() local d=Duel.GetAttackTarget() if a and tc and a==tc and d then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DAMAGE) d:RegisterEffect(e1) end end function card.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetValue(1) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetTargetRange(1,1) e2:SetCode(EFFECT_CHANGE_DAMAGE) e2:SetValue(card.rdval) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) e2:SetLabelObject(tc) return true,tc end return false,tc end function card.rdval(e,re,val,r,rp,rc) local tc = e:GetLabelObject() local ac = Duel.GetAttacker() local dc = Duel.GetAttackTarget() if r&REASON_BATTLE~=0 and tc and ((ac and ac==tc) or (dc and dc==tc)) then return val/2 else return val end end card.optable = { card.halfop, card.doubop, card.atkop } function card.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINT_OPTION) local sel = { aux.Stringid(33700303,0), aux.Stringid(33700303,1) } if Duel.IsAbleToEnterBP() then table.insert(sel,aux.Stringid(33700303,2)) end local opt = Duel.SelectOption(tp,table.unpack(sel))+1 local go,tc = card.optable[opt](e,tp,eg,ep,ev,re,r,rp) if go then local fid=e:GetHandler():GetFieldID() tc:RegisterFlagEffect(33700303,RESET_EVENT+0x1fe0000,0,1,fid) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetLabel(fid) e1:SetLabelObject(tc) e1:SetCondition(card.descon) e1:SetOperation(card.desop) Duel.RegisterEffect(e1,tp) end end function card.descon(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() if tc:GetFlagEffectLabel(33700303)~=e:GetLabel() then e:Reset() return false else return true end end function card.desop(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetLabelObject(),REASON_EFFECT) end