--CALL OF THE VIRTUAL function c33700389.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_ATTACK,TIMING_ATTACK) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(33700389,0)) e2:SetCategory(CATEGORY_TOGRAVE) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_ATTACK_ANNOUNCE) e2:SetRange(LOCATION_SZONE) e2:SetCondition(c33700389.tgcon) e2:SetTarget(c33700389.tgtg) e2:SetOperation(c33700389.tgop) c:RegisterEffect(e2) --damage local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(33700389,1)) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetCategory(CATEGORY_DAMAGE) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_LEAVE_FIELD) e3:SetCondition(c33700389.damcon) e3:SetTarget(c33700389.damtg) e3:SetOperation(c33700389.damop) c:RegisterEffect(e3) end function c33700389.damtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(3000) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,3000) end function c33700389.damop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(p,d,REASON_EFFECT) end function c33700389.damcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsPreviousPosition(POS_FACEUP) end function c33700389.tgcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetAttacker():IsControler(1-tp) and Duel.GetAttackTarget()==nil end function c33700389.tgfilter(c) return c:IsSetCard(0x445) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave() end function c33700389.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700389.tgfilter,tp,LOCATION_EXTRA,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_EXTRA) end function c33700389.tgop(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local g=Duel.GetMatchingGroup(nil,tp,LOCATION_EXTRA,0,nil) if #g<=0 then return end Duel.ConfirmCards(1-tp,g) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local tc=g:FilterSelect(1-tp,c33700389.tgfilter,1,1,nil):GetFirst() if tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) then Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE_STEP,1) else Duel.Destroy(c,REASON_EFFECT) end end