--调阶魔法 - 羽化换骨 local m=33700383 local cm=_G["c"..m] function cm.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH) e1:SetTarget(cm.target) e1:SetOperation(cm.activate) c:RegisterEffect(e1) end function cm.spfilter1(c,e,tp) return c:IsFaceup() and c:IsLevelAbove(1) and Duel.IsExistingTarget(cm.spfilter3,tp,LOCATION_MZONE,LOCATION_MZONE,1,c,e,tp,c:GetLevel()) and not c:IsImmuneToEffect(e) end function cm.spfilter3(c,e,tp,lv) return c:IsFaceup() and c:IsLevel(lv) and Duel.IsExistingMatchingCard(cm.spfilter4,tp,LOCATION_EXTRA,0,1,nil,e,tp,lv) and not c:IsImmuneToEffect(e) end function cm.spfilter2(c,e,tp) local lv=0 if c:IsLevelAbove(1) then lv=c:GetLevel() end if c:IsRankAbove(1) then lv=c:GetRank() end return c:IsSetCard(0x445) and c:IsFaceup() and lv>0 and Duel.GetLocationCountFromEx(tp)>0 and Duel.IsExistingMatchingCard(cm.spfilter4,tp,LOCATION_EXTRA,0,1,nil,e,tp,lv) and not c:IsImmuneToEffect(e) end function cm.spfilter4(c,e,tp,lv) return c:IsType(TYPE_XYZ) and c:IsSetCard(0x445) and c:IsRankBelow(lv) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then if e:GetLabel()==0 then return false else return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and cm.spfilter2(chkc,e,tp) end end local b1=Duel.IsExistingTarget(cm.spfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e,tp) local b2=Duel.IsExistingMatchingCard(cm.spfilter2,tp,LOCATION_MZONE,0,1,nil,e,tp) if chk==0 then return b1 or b2 end local op=0 if b1 and b2 then op=Duel.SelectOption(tp,aux.Stringid(m,0),aux.Stringid(m,1)) elseif b1 then op=Duel.SelectOption(tp,aux.Stringid(m,0)) else op=Duel.SelectOption(tp,aux.Stringid(m,1))+1 end e:SetLabel(op) if op==0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g1=Duel.SelectTarget(tp,cm.spfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g2=Duel.SelectTarget(tp,cm.spfilter3,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,g1,e,tp,g1:GetFirst():GetLevel()) else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,cm.spfilter2,tp,LOCATION_MZONE,0,1,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function cm.activate(e,tp,eg,ep,ev,re,r,rp) local c=aux.ExceptThisCard(e) if e:GetLabel()==0 then local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) if #g~=2 or g:GetClassCount(Card.GetLevel)~=1 or Duel.GetLocationCountFromEx(tp)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=Duel.SelectMatchingCard(tp,cm.spfilter4,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,g:GetFirst():GetLevel()) if #sg>0 and Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)~=0 then if c then c:CancelToGrave(true) g:AddCard(c) end Duel.Overlay(sg:GetFirst(),g) end else local tc=Duel.GetFirstTarget() if not tc:IsRelateToEffect(e) or Duel.GetLocationCountFromEx(tp)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=Duel.SelectMatchingCard(tp,cm.spfilter4,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc:GetLevel()) if #sg>0 and Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)~=0 then local g=Group.FromCards(tc) if c then c:CancelToGrave(true) g:AddCard(c) end Duel.Overlay(sg:GetFirst(),g) end end end