--虚拟YouTuber 时乃空 function c33700374.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT),aux.NonTuner(Card.IsAttribute,ATTRIBUTE_LIGHT),1) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(33700374,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c33700374.ccon) e1:SetOperation(c33700374.cop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_CHANGE_POS) c:RegisterEffect(e2) --pos local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(33700374,1)) e4:SetCategory(CATEGORY_POSITION) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1) e4:SetOperation(c33700374.posop) c:RegisterEffect(e4) end function c33700374.posop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.ChangePosition(c,POS_FACEUP_DEFENSE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK) end end function c33700374.ccon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO) end function c33700374.cfilter(c) return not c:IsPosition(POS_FACEUP_DEFENSE) end function c33700374.cop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c33700374.cfilter,tp,0,LOCATION_MZONE,nil) Duel.ChangePosition(g,POS_FACEUP_DEFENSE) local rg=Duel.GetOperatedGroup() for tc in aux.Next(rg) do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(tc:GetDefense()*-1) tc:RegisterEffect(e1) end end