--虚拟YouTuber 田中姬 function c33700373.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsAttackBelow,2100),2,false) --direct attack local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD) e5:SetCode(EFFECT_DIRECT_ATTACK) e5:SetRange(LOCATION_MZONE) e5:SetTargetRange(LOCATION_MZONE,0) c:RegisterEffect(e5) --halve damage local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_PRE_BATTLE_DAMAGE) e3:SetRange(LOCATION_MZONE) e3:SetCondition(c33700373.damcon) e3:SetOperation(c33700373.damop) c:RegisterEffect(e3) --tg local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_BATTLE_DAMAGE) e2:SetCondition(c33700373.condition) e2:SetOperation(c33700373.operation) c:RegisterEffect(e2) end function c33700373.condition(e,tp,eg,ep,ev,re,r,rp) return ep~=tp and Duel.GetAttackTarget()==nil end function c33700373.operation(e,tp,eg,ep,ev,re,r,rp) local e3=Effect.CreateEffect(e:GetHandler()) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e3:SetReset(RESET_PHASE+PHASE_END,2) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE) e3:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD) e3:SetTarget(c33700373.tg) e3:SetValue(aux.tgoval) Duel.RegisterEffect(e3,tp) end function c33700373.tg(e,c) return c~=e:GetHandler() end function c33700373.damcon(e,tp,eg,ep,ev,re,r,rp) local tc=eg:GetFirst() return ep~=tp and tc:IsControler(tp) and tc:GetBattleTarget()==nil end function c33700373.damop(e,tp,eg,ep,ev,re,r,rp) Duel.ChangeBattleDamage(ep,ev/2) end