--阻抗之嘴 ~人祸~ function c33700340.initial_effect(c) c:SetUniqueOnField(1,1,33700340) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --to hand local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(33700340,0)) e3:SetCategory(CATEGORY_TOHAND) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetHintTiming(0,0x1e0) e3:SetRange(LOCATION_SZONE) e3:SetCountLimit(1) e3:SetCode(EVENT_FREE_CHAIN) e3:SetCondition(c33700340.thcon) e3:SetTarget(c33700340.thtg) e3:SetOperation(c33700340.thop) c:RegisterEffect(e3) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(33700340,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_SZONE) e2:SetCountLimit(1) e2:SetTarget(c33700340.sptg) e2:SetOperation(c33700340.spop) c:RegisterEffect(e2) end function c33700340.filter(c,e,tp) return c:IsSetCard(0x5449) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c33700340.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c33700340.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c33700340.spop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c33700340.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end local rg=Duel.GetMatchingGroup(c33700340.rfilter,tp,LOCATION_MZONE+LOCATION_HAND,0,nil,e,tp) if rg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(33700340,2)) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local rc=rg:Select(tp,1,1,nil):GetFirst() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local sg=Duel.SelectMatchingCard(tp,c33700340.rfilter2,tp,LOCATION_MZONE+LOCATION_HAND,0,1,1,rc,e,tp) sg:AddCard(rc) if Duel.Release(sg,REASON_EFFECT)~=0 and Duel.GetLocationCountFromEx(tp)>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local esg=Duel.SelectMatchingCard(tp,c33700340.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp) local stp=0 if c:IsType(TYPE_FUSION) then stp=SUMMON_TYPE_FUSION elseif c:IsType(TYPE_LINK) then stp=SUMMON_TYPE_LINK end Duel.SpecialSummon(esg,stp,tp,tp,false,false,POS_FACEUP) esg:GetFirst():CompleteProcedure() end end end function c33700340.rfilter0(c) return c:IsSetCard(0x5449) and c:IsType(TYPE_MONSTER) end function c33700340.rfilter(c,e,tp) return c33700340.rfilter0(c) and Duel.IsExistingMatchingCard(c33700340.rfilter2,tp,LOCATION_MZONE+LOCATION_HAND,0,1,c,e,tp) and Duel.GetLocationCountFromEx(tp,tp,c)>0 end function c33700340.rfilter2(c,e,tp) return c33700340.rfilter0(c) and Duel.IsExistingMatchingCard(c33700340.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end function c33700340.spfilter(c,e,tp) local stp=0 if c:IsType(TYPE_FUSION) then stp=SUMMON_TYPE_FUSION elseif c:IsType(TYPE_LINK) then stp=SUMMON_TYPE_LINK else return false end return c:IsSetCard(0x5449) and c:IsCanBeSpecialSummoned(e,stp,tp,false,false) end function c33700340.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToHand() end Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,tp,LOCATION_SZONE) end function c33700340.thop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SendtoHand(c,nil,REASON_EFFECT) end end function c33700340.thcon(e,tp,eg,ep,ev,re,r,rp) return (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) and Duel.GetTurnPlayer()==tp end