--阻抗血脉 清净阿莱西亚 function c33700336.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x5449),2,true) --des local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e2:SetRange(LOCATION_MZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(c33700336.target) e2:SetValue(1) c:RegisterEffect(e2) --double damage local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_PRE_BATTLE_DAMAGE) e3:SetRange(LOCATION_MZONE) e3:SetCondition(c33700336.damcon) e3:SetOperation(c33700336.damop) c:RegisterEffect(e3) --set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(33700336,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,33700336) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,0x1e0) e1:SetTarget(c33700336.sptg) e1:SetOperation(c33700336.spop) c:RegisterEffect(e1) end function c33700336.filter(c,e,tp) return c:IsSetCard(0x5449) and ((c:IsType(TYPE_MONSTER) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE,tp)) or (c:IsType(TYPE_TRAP+TYPE_SPELL) and c:IsSSetable())) end function c33700336.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chk==0 then return Duel.IsExistingMatchingCard(c33700336.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_GRAVE) end function c33700336.spop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local tc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c33700336.filter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp):GetFirst() if not tc then return end if tc:IsType(TYPE_MONSTER) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE) else Duel.SSet(tp,tc) end end function c33700336.damcon(e,tp,eg,ep,ev,re,r,rp) local tc=eg:GetFirst() return ep==1-tp and tc:IsSetCard(0x5449) and tc:GetBattleTarget()==nil end function c33700336.damop(e,tp,eg,ep,ev,re,r,rp) Duel.ChangeBattleDamage(ep,ev*2) end function c33700336.target(e,c) return c:IsSetCard(0x5449) and c~=e:GetHandler() end