--阻抗神经 碧蓝雷贝卡 function c33700335.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x5449),2,true) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(33700335,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,33700335) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,0x1e0) e1:SetTarget(c33700335.sptg) e1:SetOperation(c33700335.spop) c:RegisterEffect(e1) --destroy replace local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_DESTROY_REPLACE) e2:SetRange(LOCATION_MZONE) e2:SetTarget(c33700335.destg) e2:SetValue(c33700335.value) e2:SetOperation(c33700335.desop) c:RegisterEffect(e2) end function c33700335.repfilter(c) return c:IsRace(RACE_ROCK) and c:IsAbleToGrave() end function c33700335.dfilter(c,e) return c33700335.value(e,c) end function c33700335.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return eg:IsExists(c33700335.dfilter,1,nil,e) end return true end function c33700335.value(e,c) return c:IsControler(e:GetHandlerPlayer()) and not c:IsReason(REASON_REPLACE) and c:IsFaceup() and c:IsAbleToHand() and c:IsOnField() and c:IsSetCard(0x5449) end function c33700335.desop(e,tp,eg,ep,ev,re,r,rp) local g=eg:Filter(c33700335.dfilter,nil,e) Duel.SendtoHand(g,nil,REASON_EFFECT+REASON_COST) end function c33700335.filter(c,e,tp,zone) return c:IsSetCard(0x5449) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) end function c33700335.get_zone(c,tp) local zone=0 local lg=Duel.GetFieldGroup(tp,LOCATION_ONFIELD,LOCATION_ONFIELD) for tc in aux.Next(lg) do zone=bit.bor(zone,tc:GetColumnZone(LOCATION_MZONE,tp)) end return zone end function c33700335.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local zone=c33700335.get_zone(e:GetHandler(),tp) if chk==0 then return zone>0 and Duel.IsExistingMatchingCard(c33700335.filter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,nil,e,tp,zone) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_HAND) end function c33700335.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local zone=c33700335.get_zone(c,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c33700335.filter),tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp,zone):GetFirst() if tc then Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP,zone) Duel.SpecialSummonComplete() end end