--阻抗之肤 橙悉尼 function c33700329.initial_effect(c) --direct attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) c:RegisterEffect(e1) --effect local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_BATTLE_DAMAGE) e2:SetCondition(c33700329.descon) e2:SetOperation(c33700329.desop) c:RegisterEffect(e2) end function c33700329.tffilter(c,tp) return c:IsSetCard(0x5449) and c:IsType(TYPE_TRAP) and c:IsType(TYPE_CONTINUOUS) and not c:IsForbidden() and c:CheckUniqueOnField(tp) end function c33700329.desop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local b1=(c:IsRelateToBattle() and c:GetColumnGroup():Filter(Card.IsControler,nil,1-tp):GetCount()>0) local b2=true if not b1 and not b2 then return end Duel.Hint(HINT_CARD,0,33700329) local p=Duel.IsPlayerAffectedByEffect(tp,33700341) or 1-tp if b1 and (not b2 or not Duel.SelectYesNo(p,aux.Stringid(33700329,1))) then local cg=c:GetColumnGroup():Filter(Card.IsControler,nil,1-tp) Duel.Destroy(cg,REASON_EFFECT) else local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c33700329.tffilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,nil,tp) if g:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(33700329,0)) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) local tc=g:Select(tp,1,1,nil):GetFirst() Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) end end end function c33700329.descon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return ep==1-tp and c:GetBattleTarget()==nil and c:IsRelateToBattle() and c:GetColumnGroup():Filter(Card.IsControler,nil,tp):GetCount()==0 end