--阻抗之脑 黑吉尔 function c33700325.initial_effect(c) --pendulum summon aux.EnablePendulumAttribute(c) --con local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_PZONE) e1:SetCountLimit(2,33700325) e1:SetTarget(c33700325.tg) e1:SetOperation(c33700325.op) c:RegisterEffect(e1) end function c33700325.filter(c,p) local tp=c:GetControler() if c:IsType(TYPE_FIELD) then return false end if c:IsLocation(LOCATION_PZONE) and c:IsType(TYPE_PENDULUM) then return Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1) end for i=0,4 do if c:IsLocation(LOCATION_SZONE) and not c:IsType(TYPE_PENDULUM) and Duel.CheckLocation(tp,LOCATION_SZONE,i) then return true end if c:IsLocation(LOCATION_MZONE) and Duel.CheckLocation(tp,LOCATION_MZONE,i) then return true end end return false end function c33700325.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and c33700325.filter(chkc,tp) end if chk==0 then return Duel.IsExistingTarget(c33700325.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) local g=Duel.SelectTarget(tp,c33700325.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil,tp) end function c33700325.op(e,p,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() local tp=tc:GetControler() local nseq=0 if not tc:IsRelateToEffect(e) then return end local seq=tc:GetSequence() if tc:IsLocation(LOCATION_PZONE) and tc:IsType(TYPE_PENDULUM) and (Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1)) then if seq==0 then nseq=4 else nseq=0 end end if tc:IsLocation(LOCATION_SZONE) and not tc:IsType(TYPE_PENDULUM) then if tc:IsControler(p) then local s=Duel.SelectDisableField(p,1,LOCATION_SZONE,0,0) nseq=math.log(s,2)-8 else local s=Duel.SelectDisableField(p,1,0,LOCATION_SZONE,0)/0x10000 nseq=math.log(s,2)-8 end end if tc:IsLocation(LOCATION_MZONE) then if tc:IsControler(p) then local s=Duel.SelectDisableField(p,1,LOCATION_MZONE,0,0) nseq=math.log(s,2) else local s=Duel.SelectDisableField(p,1,0,LOCATION_MZONE,0)/0x10000 nseq=math.log(s,2) end end Duel.MoveSequence(tc,nseq) end