--革新者的奇点 佐亚 function c33700320.initial_effect(c) --pendulum summon aux.EnablePendulumAttribute(c) --con local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_PZONE) e1:SetCountLimit(1) e1:SetTarget(c33700320.tg) e1:SetOperation(c33700320.op) c:RegisterEffect(e1) --Atk local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetRange(LOCATION_PZONE) e2:SetTargetRange(0,LOCATION_MZONE) e2:SetValue(c33700320.adval) c:RegisterEffect(e2) --Def local e3=e2:Clone() e3:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e3) --battle indestructable local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e4:SetValue(1) c:RegisterEffect(e4) --tof local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_QUICK_O) e5:SetCode(EVENT_DAMAGE) e5:SetRange(LOCATION_HAND) e5:SetCountLimit(1,33700320) e5:SetCost(c33700320.tfcost) e5:SetTarget(c33700320.tftg) e5:SetOperation(c33700320.tfop) c:RegisterEffect(e5) end function c33700320.tfcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsDiscardable() end Duel.SendtoGrave(e:GetHandler(),REASON_DISCARD+REASON_COST) end function c33700320.tftg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700320.cfilter,tp,LOCATION_GRAVE+LOCATION_DECK,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_SZONE)>=1 end end function c33700320.tfop(e,tp,eg,ep,ev,re,r,rp) local ft=Duel.GetLocationCount(tp,LOCATION_SZONE) if ft<=0 then return end local ct=math.min(2,ft) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) local tg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c33700320.cfilter),tp,LOCATION_GRAVE+LOCATION_DECK,0,ct,ct,nil) if tg:GetCount()<=0 then return end for tc in aux.Next(tg) do if Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+0x1fc0000) e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS) tc:RegisterEffect(e1) end end end function c33700320.cfilter(c) return c:IsSetCard(0x1449) and c:IsType(TYPE_MONSTER) and not c:IsForbidden() end function c33700320.adval(e,c) return -1*(Duel.GetMatchingGroupCount(Card.IsType,tp,LOCATION_ONFIELD,0,nil,TYPE_SPELL+TYPE_TRAP)*200) end function c33700320.filter(c) return c:IsSetCard(0x1449) and c:IsType(TYPE_SPELL) and c:IsSSetable(false) end function c33700320.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c33700320.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c33700320.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) and Duel.GetLocationCount(tp,LOCATION_SZONE)>=1 end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectTarget(tp,c33700320.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil) end function c33700320.op(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 then Duel.SSet(tp,tc,tp) Duel.ConfirmCards(1-tp,tc) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_TRIGGER) e1:SetReset(RESET_EVENT+0x17a0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end