--慧心花姬 红 local m=33700310 local cm=_G["c"..m] function cm.initial_effect(c) --link summon aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x1449),2,2) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(cm.condition) e1:SetTarget(cm.target) e1:SetOperation(cm.operation) c:RegisterEffect(e1) --atk up local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(m,1)) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e2:SetHintTiming(TIMING_DAMAGE_STEP) e2:SetRange(LOCATION_MZONE) e2:SetCondition(cm.atkcon) e2:SetTarget(cm.atkcost) e2:SetOperation(cm.atkop) c:RegisterEffect(e2) end function cm.atkcon(e,tp,eg,ep,ev,re,r,rp) local phase=Duel.GetCurrentPhase() if phase~=PHASE_DAMAGE or Duel.IsDamageCalculated() then return false end return e:GetHandler():IsRelateToBattle() end function cm.cfilter(c) return c:IsSetCard(0x1449) and c:GetBaseAttack()>0 and c:IsDiscardable() end function cm.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_HAND,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD) local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_HAND,0,1,1,nil) e:SetLabelObject(g:GetFirst()) Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD) end function cm.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=e:GetLabelObject() local atk=math.max(tc:GetBaseAttack(),0) if c:IsRelateToBattle() and c:IsFaceup() and c:IsControler(tp) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(atk) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DAMAGE_CAL) c:RegisterEffect(e1) end end function cm.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) and e:GetHandler():IsLocation(LOCATION_MZONE) end function cm.filter(c,e,tp,zone) return c:IsSetCard(0x1449) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local zone=e:GetHandler():GetLinkedZone(tp) return zone~=0 and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_HAND,0,1,nil,e,tp,zone) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function cm.operation(e,tp,eg,ep,ev,re,r,rp) local zone=e:GetHandler():GetLinkedZone(tp) if zone==0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp,zone) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP,zone) end end