--无心械姬 盐酸 local m=33700301 local cm=_G["c"..m] function cm.initial_effect(c) --d d local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_ONFIELD) e1:SetCountLimit(1,m) e1:SetCondition(cm.con) e1:SetTarget(cm.destg) e1:SetOperation(cm.desop) c:RegisterEffect(e1) --Destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(m,1)) e3:SetCategory(CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_DAMAGE_STEP_END) e3:SetTarget(cm.target) e3:SetOperation(cm.operation) c:RegisterEffect(e3) --send replace local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(EFFECT_TO_GRAVE_REDIRECT_CB) e4:SetProperty(EFFECT_FLAG_UNCOPYABLE) e4:SetCondition(cm.repcon) e4:SetOperation(cm.repop) c:RegisterEffect(e4) end function cm.con(e) return e:GetHandler():IsLocation(LOCATION_MZONE) or e:GetHandler():IsType(TYPE_CONTINUOUS) end function cm.repcon(e) local c=e:GetHandler() return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsReason(REASON_DESTROY) end function cm.repop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+0x1fc0000) e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS) c:RegisterEffect(e1) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsLocation(LOCATION_MZONE) end Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,tp,LOCATION_MZONE) end function cm.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.Destroy(c,REASON_EFFECT) end end function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() end if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,LOCATION_ONFIELD) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500) end function cm.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then Duel.Damage(1-tp,500,REASON_EFFECT) end end