--动物朋友 九州长尾林鸮 local m=33700186 local cm=_G["c"..m] Duel.LoadScript("c37564765.lua") function cm.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(cm.cost) e1:SetTarget(cm.target) e1:SetOperation(cm.operation) c:RegisterEffect(e1) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,1)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,m) e1:SetCost(function(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return not e:GetHandler():IsPublic() end end) e1:SetTarget(cm.target1) e1:SetOperation(cm.operation1) c:RegisterEffect(e1) end function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsDiscardable() end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) end function cm.thfilter(c) return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsCode(m) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cm.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) local tc=g:GetFirst() if tc:IsLocation(LOCATION_HAND) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(1,0) e1:SetValue(cm.aclimit) e1:SetLabelObject(tc) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end end end function cm.aclimit(e,re,tp) local tc=e:GetLabelObject() return re:GetHandler():IsCode(tc:GetCode()) and not re:GetHandler():IsImmuneToEffect(e) end function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=3 end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.Hint(HINT_SOUND,0,aux.Stringid(m,3)) end function cm.operation1(e,tp,eg,ep,ev,re,r,rp) if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<3 then return false end Duel.ConfirmDecktop(tp,3) local g=Duel.GetDecktopGroup(tp,3) if g:GetClassCount(Card.GetCode)==3 then local b1=g:IsExists(Card.IsAbleToHand,1,nil) local b2=e:GetHandler():IsRelateToEffect(e) and e:GetHandler():IsDiscardable() and e:GetHandler():IsLocation(LOCATION_HAND) and g:IsExists(function(c) return c:IsSetCard(0x442) and c:IsAbleToHand() end,1,nil) if b2 and Duel.SelectYesNo(tp,m*16+2) then Duel.Hint(HINT_SOUND,0,aux.Stringid(m,5)) local tg=g:Filter(function(c) return c:IsSetCard(0x442) and c:IsAbleToHand() end,nil) Duel.BreakEffect() Duel.SendtoGrave(e:GetHandler(),REASON_EFFECT+REASON_DISCARD) Duel.SendtoHand(tg,nil,REASON_EFFECT) g:Sub(Duel.GetOperatedGroup()) Duel.ConfirmCards(1-tp,tg) elseif b1 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local tg=g:FilterSelect(tp,Card.IsAbleToHand,1,1,nil) Duel.Hint(HINT_SOUND,0,aux.Stringid(m,4)) Duel.BreakEffect() Duel.SendtoHand(tg,nil,REASON_EFFECT) g:Sub(Duel.GetOperatedGroup()) Duel.ConfirmCards(1-tp,tg) end else local hg=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_HAND,0,nil) if hg:GetCount()>=3 then local tg=hg:RandomSelect(tp,3) Duel.BreakEffect() Duel.SendtoDeck(tg,nil,2,REASON_EFFECT) end end if g:GetCount()>0 then Duel.SortDecktop(tp,tp,g:GetCount()) end end