--白虎的威光 function c33700177.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(function(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.Hint(HINT_SOUND,0,aux.Stringid(33700177,1)) end) c:RegisterEffect(e1) --set local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCost(c33700177.cost) e2:SetTarget(c33700177.tg) e2:SetOperation(c33700177.op) c:RegisterEffect(e2) --tohand local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(33700177,0)) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetRange(LOCATION_FZONE) e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e3:SetCode(EVENT_DAMAGE) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_PLAYER_TARGET) e3:SetCountLimit(1) e3:SetCondition(c33700177.thcon) e3:SetTarget(c33700177.thtg) e3:SetOperation(c33700177.thop) c:RegisterEffect(e3) end function c33700177.filter(c) return c:IsCode(33700085) and c:IsAbleToRemoveAsCost() end function c33700177.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700177.filter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c33700177.filter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c33700177.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsSSetable() end Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0) end function c33700177.op(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SSet(tp,c) end end function c33700177.thcon(e,tp,eg,ep,ev,re,r,rp) return ep==tp end function c33700177.thtg(e,tp,eg,ep,ev,re,r,rp,chk) local hg=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0) if chk==0 then if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)0 return result end Duel.SetTargetPlayer(tp) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_DECK) end function c33700177.thop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local hg=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) Duel.ConfirmDecktop(p,hg) local g=Duel.GetDecktopGroup(p,hg) if g:GetCount()>0 then if g:GetClassCount(Card.GetCode)==g:GetCount() then Duel.Hint(HINT_SELECTMSG,p,HINTMSG_ATOHAND) local sg=g:Select(p,1,1,nil) if sg:GetFirst():IsAbleToHand() then Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.ConfirmCards(1-p,sg) Duel.ShuffleHand(p) else Duel.SendtoGrave(sg,REASON_RULE) end Duel.ShuffleDeck(p) else Duel.DisableShuffleCheck() Duel.Destroy(e:GetHandler(),REASON_EFFECT) end end end