--玄武的保护 function c33700176.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(function(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.Hint(HINT_SOUND,0,aux.Stringid(33700176,1)) end) c:RegisterEffect(e1) --set local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCost(c33700176.cost) e2:SetTarget(c33700176.tg) e2:SetOperation(c33700176.op) c:RegisterEffect(e2) --draw local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(33700176,0)) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetRange(LOCATION_FZONE) e3:SetCategory(CATEGORY_DRAW+CATEGORY_TODECK) e3:SetCode(EVENT_TO_HAND) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_PLAYER_TARGET) e3:SetCountLimit(1) e3:SetCondition(c33700176.thcon) e3:SetTarget(c33700176.thtg) e3:SetOperation(c33700176.thop) c:RegisterEffect(e3) end function c33700176.filter(c) return c:IsCode(33700084) and c:IsAbleToRemoveAsCost() end function c33700176.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700176.filter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c33700176.filter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c33700176.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsSSetable() end Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0) end function c33700176.op(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SSet(tp,c) end end function c33700176.thfilter(c,tp) return c:IsControler(tp) and c:IsPreviousLocation(LOCATION_DECK) end function c33700176.thcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c3700176.thfilter,1,nil,tp) end function c33700176.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp) and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_HAND,0,1,nil) end Duel.SetTargetPlayer(tp) Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND) end function c33700176.thop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK) local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,p,LOCATION_HAND,0,nil) if g:GetCount()==0 then return end local tg=Duel.SendtoDeck(g,nil,1,REASON_EFFECT) Duel.ShuffleDeck(p) Duel.BreakEffect() Duel.Draw(p,tg,REASON_EFFECT) local cg=Duel.GetOperatedGroup() Duel.ConfirmCards(1-tp,cg) if cg:GetClassCount(Card.GetCode)~=cg:GetCount() then Duel.SendtoDeck(cg,nil,2,REASON_EFFECT) Duel.Destroy(e:GetHandler(),REASON_EFFECT) end Duel.ShuffleHand(tp) end