--青龙的救济 function c33700174.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(function(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.Hint(HINT_SOUND,0,aux.Stringid(33700174,1)) end) c:RegisterEffect(e1) --set local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCost(c33700174.cost) e2:SetTarget(c33700174.tg) e2:SetOperation(c33700174.op) c:RegisterEffect(e2) --deck check local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(33700174,0)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_FZONE) e3:SetCountLimit(1) e3:SetCondition(c33700174.spcon) e3:SetTarget(c33700174.sptg) e3:SetOperation(c33700174.spop) c:RegisterEffect(e3) end function c33700174.filter(c) return c:IsCode(33700082) and c:IsAbleToRemoveAsCost() end function c33700174.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700174.filter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c33700174.filter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c33700174.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsSSetable() end Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0) end function c33700174.op(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SSet(tp,c) end end function c33700174.spcon(e,tp,eg,ep,ev,re,r,rp) return not Duel.IsExistingMatchingCard(nil,tp,LOCATION_MZONE,0,1,nil) end function c33700174.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local hg=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0) if chk==0 then if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)0 end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK) end function c33700174.spfilter(c,e,tp) return c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c33700174.tfilter(c) return c:IsType(TYPE_SPELL+TYPE_TRAP) end function c33700174.spop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local hg=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0) Duel.ConfirmDecktop(tp,hg) local g=Duel.GetDecktopGroup(tp,hg) if g:GetCount()>0 then if g:GetClassCount(Card.GetCode)==g:GetCount() and g:IsExists(c33700174.spfilter,1,nil,e,tp) and not g:IsExists(c33700174.tfilter,1,nil) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=g:Select(tp,1,1,nil) if sg:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE,0)>0 then Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) else Duel.SendtoGrave(sg,REASON_RULE) end Duel.ShuffleDeck(tp) else Duel.DisableShuffleCheck() Duel.Destroy(e:GetHandler(),REASON_EFFECT) end end end