--霓火将军 function c33700168.initial_effect(c) --synchro summon aux.AddSynchroProcedure2(c,nil,aux.NonTuner(nil)) c:EnableReviveLimit() --tograve local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(33700168,1)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c33700168.cost) e1:SetTarget(c33700168.tg) e1:SetOperation(c33700168.op) c:RegisterEffect(e1) --atk local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(33700168,0)) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e2:SetCode(EVENT_DAMAGE) e2:SetRange(LOCATION_MZONE) e2:SetCondition(c33700168.atkcon) e2:SetOperation(c33700168.atkop) c:RegisterEffect(e2) end function c33700168.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetAttack()>=1000 end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetValue(-1000) e:GetHandler():RegisterEffect(e1) end function c33700168.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0) end function c33700168.op(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) if g:GetCount()>0 then Duel.HintSelection(g) Duel.SendtoGrave(g,REASON_EFFECT) end end function c33700168.cfilter(c) return c:IsSetCard(0x443) end function c33700168.atkcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c33700168.cfilter,1,nil) and bit.band(r,REASON_EFFECT)~=0 and ep==1-tp end function c33700168.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFaceup() then Duel.Hint(HINT_CARD,0,33700168) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetValue(400) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e2) end end