--霓火匹夫 function c33700126.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(c33700126.spcon) c:RegisterEffect(e1) ---damage local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DAMAGE) e2:SetDescription(aux.Stringid(33700126,0)) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetRange(LOCATION_MZONE) e2:SetCode(EVENT_TO_HAND) e2:SetCountLimit(1) e2:SetCondition(c33700126.condition) e2:SetTarget(c33700126.target) e2:SetOperation(c33700126.activate) c:RegisterEffect(e2) end function c33700126.spcon(e,c) if c==nil then return true end return Duel.GetMZoneCount(c:GetControler())>0 and Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0,nil)