--霓火眠醒 function c33700125.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(c33700125.condition) e1:SetTarget(c33700125.target) e1:SetOperation(c33700125.activate) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetRange(LOCATION_GRAVE) e2:SetCode(EVENT_TO_HAND) e2:SetCost(c33700125.cost) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCondition(c33700125.con) e2:SetTarget(c33700125.tg) e2:SetOperation(c33700125.op) c:RegisterEffect(e2) end function c33700125.condition(e,tp,eg,ep,ev,re,r,rp) return not Duel.IsExistingMatchingCard(nil,tp,LOCATION_MZONE,0,1,nil) end function c33700125.filter(c,e,tp) return c:IsSetCard(0x443) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c33700125.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetMZoneCount(tp)>0 and Duel.IsExistingMatchingCard(c33700125.filter,tp,LOCATION_DECK,0,1,nil,e,tp) and Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,0,LOCATION_DECK,1,nil) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,1-tp,LOCATION_DECK) end function c33700125.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.IsChainDisablable(0) and Duel.CheckLPCost(1-tp,800) and Duel.SelectYesNo(1-tp,aux.Stringid(33700125,0)) then Duel.PayLPCost(1-tp,800) Duel.NegateEffect(0) else if Duel.GetMZoneCount(tp)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c33700125.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)>0 then Duel.BreakEffect() local tg=Duel.SelectMatchingCard(1-tp,Card.IsAbleToHand,tp,0,LOCATION_DECK,1,1,nil) Duel.SendtoHand(tg,nil,REASON_EFFECT) Duel.ConfirmCards(tp,tg) end end end function c33700125.cfilter(c,tp) return c:IsControler(tp) and c:IsPreviousLocation(LOCATION_DECK) end function c33700125.con(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c33700125.cfilter,1,nil,1-tp) and aux.exccon(e,tp,eg,ep,ev,re,r,rp) end function c33700125.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) end function c33700125.spfilter(c,e,sp) return c:IsSetCard(0x443) and c:IsCanBeSpecialSummoned(e,0,sp,false,false) end function c33700125.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700125.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) and Duel.GetMZoneCount(tp)>0 end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c33700125.op(e,tp,eg,ep,ev,re,r,rp) if Duel.GetMZoneCount(tp)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c33700125.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end