--加帕里公园 - 神圣之山 function c33700103.initial_effect(c) local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(33700103,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_FZONE) e1:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e1:SetCost(c33700103.cost) e1:SetTarget(c33700103.sptg) e1:SetOperation(c33700103.spop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetDescription(aux.Stringid(33700103,1)) e2:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON) e2:SetTarget(c33700103.sptg2) e2:SetOperation(c33700103.spop2) c:RegisterEffect(e2) --recover local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_RECOVER) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_GRAVE) e3:SetCost(c33700103.recost) e3:SetTarget(c33700103.retg) e3:SetOperation(c33700103.reop) c:RegisterEffect(e3) end function c33700103.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) end function c33700103.filter0(c) return c:IsSetCard(0x442) and c:IsFaceup() end function c33700103.filter1(c,e,tp,sg) return c:IsAbleToHand() and c:IsSetCard(0x442) and c:IsFaceup() and Duel.IsExistingMatchingCard(c33700103.filter2,tp,LOCATION_HAND+LOCATION_GRAVE,0,sg,nil,e,tp,c:GetCode()) end function c33700103.filter2(c,e,tp,g) return c:GetCode()~=g and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c33700103.filter3(c,e,tp,pg) return not pg:IsExists(c33700103.filter4,1,nil,c) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c33700103.filter4(c,g) return c:GetCode()==g:GetCode() end function c33700103.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local sg=Duel.GetMatchingGroup(c33700103.filter0,tp,LOCATION_MZONE,0,nil) if chk==0 then return Duel.IsExistingMatchingCard(c33700103.filter1,tp,LOCATION_MZONE,0,sg:GetCount(),nil,e,tp,sg:GetCount()) and not Duel.IsPlayerAffectedByEffect(tp,59822133) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,sg:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,sg:GetCount(),0,0) end function c33700103.spop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local sg1=Duel.GetMatchingGroup(c33700103.filter0,tp,LOCATION_MZONE,0,nil) local sg2=Duel.GetMatchingGroup(c33700103.filter1,tp,LOCATION_MZONE,0,nil,e,tp,sg1:GetCount()) if sg1:GetCount()~=sg2:GetCount() then return end local tg=Duel.SendtoHand(sg2,nil,REASON_EFFECT) local pg=Duel.GetOperatedGroup() if tg>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local cg=Duel.SelectMatchingCard(tp,c33700103.filter3,tp,LOCATION_HAND+LOCATION_GRAVE,0,tg,tg,nil,e,tp,pg) if cg:GetCount()>0 then local tc=cg:GetFirst() while tc do Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetValue(1) tc:RegisterEffect(e1) tc=cg:GetNext() end Duel.SpecialSummonComplete() end end end function c33700103.filter5(c,e,tp,sg) return c:IsAbleToDeck() and c:IsSetCard(0x442) and c:IsFaceup() and Duel.IsExistingMatchingCard(c33700103.filter2,tp,LOCATION_HAND+LOCATION_GRAVE,0,sg,nil,e,tp,c:GetCode()) end function c33700103.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) local sg=Duel.GetMatchingGroup(c33700103.filter0,tp,LOCATION_MZONE,0,nil) if chk==0 then return Duel.IsExistingMatchingCard(c33700103.filter5,tp,LOCATION_MZONE,0,sg:GetCount(),nil,e,tp,sg:GetCount()) and not Duel.IsPlayerAffectedByEffect(tp,59822133) end Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,sg:GetCount(),0,0) end function c33700103.spop2(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local sg1=Duel.GetMatchingGroup(c33700103.filter0,tp,LOCATION_MZONE,0,nil) local sg2=Duel.GetMatchingGroup(c33700103.filter5,tp,LOCATION_MZONE,0,nil,e,tp,sg1:GetCount()) if sg1:GetCount()~=sg2:GetCount() then return end local tg=Duel.SendtoDeck(sg2,nil,2,REASON_EFFECT) local pg=Duel.GetOperatedGroup() if tg>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local cg=Duel.SelectMatchingCard(tp,c33700103.filter3,tp,LOCATION_DECK,0,tg,tg,nil,e,tp,pg) if cg:GetCount()>0 then Duel.SpecialSummon(cg,0,tp,tp,false,false,POS_FACEUP) end end end function c33700103.recost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) end function c33700103.retg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1000) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,1000) Duel.SetChainLimit(aux.FALSE) end function c33700103.reop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Recover(p,d,REASON_EFFECT) end