--动物朋友的回忆 function c33700102.initial_effect(c) c:SetUniqueOnField(1,0,33700102) c:EnableCounterPermit(0x25) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --counter local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_TO_GRAVE) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetRange(LOCATION_SZONE) e2:SetCondition(c33700102.ctcon) e2:SetOperation(c33700102.ctop) c:RegisterEffect(e2) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(33700102,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetRange(LOCATION_SZONE) e2:SetCode(EVENT_FREE_CHAIN) e2:SetHintTiming(0,TIMING_END_PHASE) e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e2:SetCost(c33700102.cost) e2:SetLabel(2) e2:SetTarget(c33700102.target) e2:SetOperation(c33700102.operation) c:RegisterEffect(e2) --Destroy local e3=e2:Clone() e3:SetDescription(aux.Stringid(33700102,1)) e3:SetCategory(CATEGORY_DESTROY) e3:SetLabel(3) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetTarget(c33700102.destg) e3:SetOperation(c33700102.desop) c:RegisterEffect(e3) --draw local e4=e2:Clone() e4:SetDescription(aux.Stringid(33700102,2)) e4:SetCategory(CATEGORY_DRAW) e4:SetLabel(3) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e4:SetTarget(c33700102.drtg) e4:SetOperation(c33700102.drop) c:RegisterEffect(e4) end function c33700102.cfilter(c) return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) end function c33700102.ctcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c33700102.cfilter,1,nil) end function c33700102.ctop(e,tp,eg,ep,ev,re,r,rp) local ct=eg:FilterCount(c33700102.cfilter,nil) e:GetHandler():AddCounter(0x25,ct) end function c33700102.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetCounter(0x25)>=e:GetLabel() end Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.RemoveCounter(e:GetHandler(),tp,0x25,e:GetLabel(),REASON_COST) end function c33700102.filter(c,e,sp) return c:IsSetCard(0x442) and c:IsCanBeSpecialSummoned(e,0,sp,false,false) end function c33700102.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetMZoneCount(tp)>0 and Duel.IsExistingMatchingCard(c33700102.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c33700102.operation(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end if Duel.GetMZoneCount(tp)<=0 then return end if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)>0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c33700102.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end function c33700102.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c33700102.desop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end function c33700102.drtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) end function c33700102.drop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local ct=Duel.Draw(tp,2,REASON_EFFECT) if ct==0 then return end Duel.BreakEffect() local e1=Effect.CreateEffect(e:GetHandler()) e1:SetDescription(aux.Stringid(33700102,3)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetRange(LOCATION_SZONE) e1:SetCountLimit(1) e1:SetCondition(c33700102.recon) e1:SetOperation(c33700102.reop) e1:SetReset(RESET_EVENT+0x1ff0000) e:GetHandler():RegisterEffect(e1) end function c33700102.recon(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c33700102.cfilter,tp,LOCATION_GRAVE,0,nil) return Duel.GetTurnPlayer()==tp and g:GetClassCount(Card.GetCode)<10 and e:GetHandler():GetCounter(0x25)>0 end function c33700102.reop(e,tp,eg,ep,ev,re,r,rp) Duel.RemoveCounter(e:GetHandler(),tp,0x25,e:GetHandler():GetCounter(0x25),REASON_EFFECT) end