--动物朋友 金丝猴 function c33700096.initial_effect(c) c33700096[c]={} local effect_list=c33700096[c] --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(3841833,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(c33700096.cost) e1:SetTarget(c33700096.target) e1:SetOperation(c33700096.operation) c:RegisterEffect(e1) --change battle target local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(33700096,0)) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_ATTACK_ANNOUNCE) e2:SetRange(LOCATION_MZONE) e2:SetLabel(7) effect_list[7]=e2 e2:SetCondition(c33700096.cbcon) e2:SetOperation(c33700096.cbop) c:RegisterEffect(e2) --ayk local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_MZONE) e3:SetCondition(c33700096.atkcon) effect_list[3]=e3 e3:SetValue(500) c:RegisterEffect(e3) --remove local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(33700096,1)) e4:SetCategory(CATEGORY_REMOVE) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e4:SetCode(EVENT_BATTLE_START) e4:SetCondition(c33700096.recon) e4:SetTarget(c33700096.retg) e4:SetOperation(c33700096.reop) effect_list[22]=e4 c:RegisterEffect(e4) end function c33700096.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsDiscardable() end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) end function c33700096.thfilter(c) return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsCode(33700096) end function c33700096.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700096.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c33700096.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c33700096.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) local tc=g:GetFirst() if tc:IsLocation(LOCATION_HAND) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(1,0) e1:SetValue(c33700096.aclimit) e1:SetLabelObject(tc) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end end end function c33700096.aclimit(e,re,tp) local tc=e:GetLabelObject() return re:GetHandler():IsCode(tc:GetCode()) and not re:GetHandler():IsImmuneToEffect(e) end function c33700096.confilter(c) return c:IsSetCard(0x442) and c:IsFaceup() and c:IsType(TYPE_MONSTER) end function c33700096.jfilter(c) return c:GetCode()==33700090 and c:IsFaceup() and not c:IsDisabled() end function c33700096.cbcon(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c33700096.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) return Duel.GetTurnPlayer()==1-tp and Duel.GetAttackTarget()~=e:GetHandler() and (g:GetClassCount(Card.GetCode)>=e:GetLabel() or e:GetLabel()==33700090) end function c33700096.cbop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then local at=Duel.GetAttacker() if at:IsAttackable() and not at:IsImmuneToEffect(e) then Duel.CalculateDamage(at,c) end end end function c33700096.atkcon(e) local g=Duel.GetMatchingGroup(c33700096.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) return g:GetClassCount(Card.GetCode)>=3 or e:GetLabel()==33700090 end function c33700096.recon(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c33700096.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) local c=e:GetHandler() local bc=c:GetBattleTarget() return bc and g:GetClassCount(Card.GetCode)>=22 end function c33700096.retg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler():GetBattleTarget(),1,0,0) end function c33700096.reop(e,tp,eg,ep,ev,re,r,rp) local bc=e:GetHandler():GetBattleTarget() if bc:IsRelateToBattle() then Duel.Remove(bc,POS_FACEUP,REASON_EFFECT) end end