--动物朋友 白犀 function c33700092.initial_effect(c) c33700092[c]={} local effect_list=c33700092[c] --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(33700092,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(c33700092.cost) e1:SetTarget(c33700092.target) e1:SetOperation(c33700092.operation) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_DEFENSE) e2:SetRange(LOCATION_MZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetCondition(c33700092.recon) effect_list[5]=e2 e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x442)) e2:SetValue(800) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(33700092,0)) e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e3:SetCode(EVENT_BATTLED) e3:SetRange(LOCATION_MZONE) effect_list[12]=e3 e3:SetCondition(c33700092.condition) e3:SetOperation(c33700092.operation2) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(33700092,1)) e4:SetCategory(CATEGORY_TOHAND) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1) effect_list[4]=e4 e4:SetCost(c33700092.hdcon) e4:SetTarget(c33700092.hdtg) e4:SetOperation(c33700092.hdop) c:RegisterEffect(e4) end function c33700092.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsDiscardable() end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) end function c33700092.thfilter(c) return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsCode(33700092) end function c33700092.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700092.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c33700092.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c33700092.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) local tc=g:GetFirst() if tc:IsLocation(LOCATION_HAND) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(1,0) e1:SetValue(c33700092.aclimit) e1:SetLabelObject(tc) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end end end function c33700092.aclimit(e,re,tp) local tc=e:GetLabelObject() return re:GetHandler():IsCode(tc:GetCode()) and not re:GetHandler():IsImmuneToEffect(e) end function c33700092.confilter(c) return c:IsSetCard(0x442) and c:IsFaceup() and c:IsType(TYPE_MONSTER) end function c33700092.jfilter(c) return c:GetCode()==33700090 and c:IsFaceup() and not c:IsDisabled() end function c33700092.recon(e) local g=Duel.GetMatchingGroup(c33700092.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) return g:GetClassCount(Card.GetCode)>=5 or e:GetLabel()==33700090 end function c33700092.condition(e) local g=Duel.GetMatchingGroup(c33700092.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) return g:GetClassCount(Card.GetCode)>=12 or e:GetLabel()==33700090 end function c33700092.hdcon(e) local g=Duel.GetMatchingGroup(c33700092.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) return g:GetClassCount(Card.GetCode)>=21 end function c33700092.cfilter(c,tp) return c:IsSetCard(0x442) and c:GetControler()==tp end function c33700092.operation2(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetAttacker() local bc=Duel.GetAttackTarget() if tc:IsControler(1-tp) then tc=Duel.GetAttackTarget() bc=Duel.GetAttacker() end if bc and tc:IsSetCard(0x442) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000) bc:RegisterEffect(e1) end end function c33700092.hdfilter(c,tp) return c:IsFacedown() and c:IsAbleToHand() end function c33700092.hdtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local g=Duel.GetMatchingGroup(c33700092.hdfilter,tp,0,LOCATION_ONFIELD,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0) Duel.SetChainLimit(c33700092.limit(g)) end function c33700092.hdop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c33700092.hdfilter,tp,0,LOCATION_ONFIELD,nil) Duel.SendtoHand(g,nil,REASON_EFFECT) end function c33700092.limit(c) return function (e,lp,tp) return e:GetHandler()~=c end end