--动物朋友 狮子 function c33700088.initial_effect(c) c33700088[c]={} local effect_list=c33700088[c] --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(3841833,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(c33700088.cost) e1:SetTarget(c33700088.target) e1:SetOperation(c33700088.operation) c:RegisterEffect(e1) --sp local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(33700088,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCountLimit(1) e2:SetRange(LOCATION_MZONE) e2:SetLabel(5) effect_list[5]=e2 e2:SetCondition(c33700088.effcon) e2:SetTarget(c33700088.sptg) e2:SetOperation(c33700088.spop) c:RegisterEffect(e2) --activate limit local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetCode(EFFECT_CANNOT_ACTIVATE) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(0,1) e3:SetCondition(c33700088.actcon) e3:SetValue(c33700088.limit) c:RegisterEffect(e3) --Destroy local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(33700088,1)) e4:SetCategory(CATEGORY_DESTROY) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetLabel(21) effect_list[21]=e4 e4:SetCondition(c33700088.effcon2) e4:SetTarget(c33700088.destg) e4:SetOperation(c33700088.desop) c:RegisterEffect(e4) end function c33700088.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsDiscardable() end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) end function c33700088.thfilter(c) return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsCode(33700088) end function c33700088.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700088.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c33700088.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c33700088.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) local tc=g:GetFirst() if tc:IsLocation(LOCATION_HAND) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(1,0) e1:SetValue(c33700088.aclimit) e1:SetLabelObject(tc) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end end end function c33700088.aclimit(e,re,tp) local tc=e:GetLabelObject() return re:GetHandler():IsCode(tc:GetCode()) and not re:GetHandler():IsImmuneToEffect(e) end function c33700088.effcon(e) local g=Duel.GetMatchingGroup(c33700088.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) return g:GetClassCount(Card.GetCode)>=e:GetLabel() or e:GetLabel()==33700090 end function c33700088.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE,0)>0 end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) end function c33700088.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)==0 or Duel.GetMZoneCount(tp)<=0 then return end Duel.ConfirmDecktop(tp,1) local g=Duel.GetDecktopGroup(tp,1) local tc=g:GetFirst() Duel.DisableShuffleCheck() if tc:IsSetCard(0x442) and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end function c33700088.jfilter(c) return c:GetCode()==33700090 and c:IsFaceup() and not c:IsDisabled() end function c33700088.actcon(e) local g=Duel.GetMatchingGroup(c33700088.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) local ph=Duel.GetCurrentPhase() return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE and (g:GetClassCount(Card.GetCode)>=12 or e:GetLabel()==33700090) and Duel.GetTurnPlayer()==e:GetHandlerPlayer() end function c33700088.limit(e,re,tp) return not re:GetHandler():IsImmuneToEffect(e) end function c33700088.confilter(c) return c:IsSetCard(0x442) and c:IsFaceup() and c:IsType(TYPE_MONSTER) end function c33700088.effcon2(e) local g=Duel.GetMatchingGroup(c33700088.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) return g:GetClassCount(Card.GetCode)>=e:GetLabel() end function c33700088.desfilter(c) return c:IsType(TYPE_SPELL+TYPE_TRAP) end function c33700088.destg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.IsExistingMatchingCard(c33700088.desfilter,tp,0,LOCATION_ONFIELD,1,c) end local sg=Duel.GetMatchingGroup(c33700088.desfilter,tp,0,LOCATION_ONFIELD,c) Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0) end function c33700088.desop(e,tp,eg,ep,ev,re,r,rp) local sg=Duel.GetMatchingGroup(c33700088.desfilter,tp,0,LOCATION_ONFIELD,nil) Duel.Destroy(sg,REASON_EFFECT) end