--动物朋友 南之朱雀 Duel.LoadScript("c37564765.lua") function c33700083.initial_effect(c) Senya.AddSummonSE(c,aux.Stringid(33700083,1)) Senya.AddAttackSE(c,aux.Stringid(33700083,2)) c:EnableReviveLimit() aux.AddFusionProcFunRep(c,c33700083.ffilter,2,true) -- local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(33700083,0)) e1:SetCategory(CATEGORY_HANDES+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(c33700083.tg) e1:SetOperation(c33700083.op) c:RegisterEffect(e1) --special summon rule local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE) e2:SetRange(LOCATION_EXTRA) e2:SetCondition(c33700083.spcon) e2:SetOperation(c33700083.spop) c:RegisterEffect(e2) --fusion material -- local e3=Effect.CreateEffect(c) -- e3:SetType(EFFECT_TYPE_SINGLE) -- e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) -- e3:SetCode(EFFECT_FUSION_MATERIAL) -- e3:SetCondition(c33700083.fuscon) --e3:SetOperation(c33700083.fusop) -- c:RegisterEffect(e3) end function c33700083.ffilter1(c,mc) return c:GetLevel()==mc:GetLevel() and not c:IsRace(mc:GetRace()) and not c:IsAttribute(mc:GetAttribute()) end function c33700083.ffilter(c,fc,sub,mg,sg) return c:GetLevel()>0 and (not sg or sg:FilterCount(aux.TRUE,c)==0 or sg:IsExists(c33700083.ffilter1,1,c,c)) end function c33700083.spfilter1(c,tp,fc) return c:IsFusionSetCard(0x442) and c:IsSummonableCard() and c:IsCanBeFusionMaterial(fc) and Duel.CheckReleaseGroup(tp,c33700083.spfilter2,1,c,fc,c,tp) end function c33700083.spfilter2(c,fc,mc,tp) return c:IsFusionSetCard(0x442) and c:IsSummonableCard() and c:IsCanBeFusionMaterial(fc) and c:GetCode()~=mc:GetCode() and Duel.GetLocationCountFromEx(tp,tp,Group.FromCards(c,mc),fc)>0 end function c33700083.spcon(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.CheckReleaseGroup(tp,c33700083.spfilter1,1,nil,tp,c) end function c33700083.spop(e,tp,eg,ep,ev,re,r,rp,c) local g1=Duel.SelectReleaseGroup(tp,c33700083.spfilter1,1,1,nil,tp,c) local g2=Duel.SelectReleaseGroup(tp,c33700083.spfilter2,1,1,g1:GetFirst(),c,g1:GetFirst(),tp) g1:Merge(g2) c:SetMaterial(g1) Duel.Release(g1,REASON_COST+REASON_FUSION+REASON_MATERIAL) end function c33700083.cfilter(c) return c:IsPublic() end function c33700083.pfilter(c) return not c:IsPublic() end function c33700083.tg(e,tp,eg,ep,ev,re,r,rp,chk) local sg=Duel.GetFieldGroup(tp,LOCATION_HAND,0) local tg=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,LOCATION_GRAVE,0,nil) if chk==0 then return sg:GetCount()>0 and Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,LOCATION_GRAVE,0,sg:GetCount(),nil) and not Duel.IsExistingMatchingCard(c33700083.cfilter,tp,LOCATION_HAND,0,1,nil) end Duel.Hint(HINT_SOUND,0,aux.Stringid(33700083,3)) Duel.SetOperationInfo(0,CATEGORY_HANDES,sg,sg:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,tg,sg:GetCount(),0,0) end function c33700083.op(e,tp,eg,ep,ev,re,r,rp) local sg=Duel.GetFieldGroup(tp,LOCATION_HAND,0) local g=Duel.GetMatchingGroup(c33700083.pfilter,tp,LOCATION_HAND,0,nil) if sg:GetCount()~=g:GetCount() then return end Duel.ConfirmCards(1-tp,sg) if sg:GetClassCount(Card.GetCode)==sg:GetCount() then Duel.SendtoGrave(sg,REASON_EFFECT+REASON_DISCARD) local ct=sg:Filter(Card.IsLocation,nil,LOCATION_GRAVE):GetCount() local tg=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,LOCATION_GRAVE,0,nil) if ct>0 and tg:GetCount()>=ct then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sel=tg:Select(tp,ct,ct,nil) Duel.SendtoHand(sel,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,sel) end end end