--动物朋友 东之青龙 Duel.LoadScript("c37564765.lua") function c33700082.initial_effect(c) Senya.AddSummonSE(c,aux.Stringid(33700082,1)) Senya.AddAttackSE(c,aux.Stringid(33700082,2)) c:EnableReviveLimit() --deck check local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(33700082,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(c33700082.target) e1:SetOperation(c33700082.operation) c:RegisterEffect(e1) --special summon rule local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_FIELD) e0:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE) e0:SetCode(EFFECT_SPSUMMON_PROC) e0:SetRange(LOCATION_EXTRA) e0:SetCondition(c33700082.lkcon) e0:SetOperation(c33700082.lkop) e0:SetValue(SUMMON_TYPE_LINK) c:RegisterEffect(e0) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e2:SetRange(LOCATION_MZONE) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTarget(c33700082.indtg) e2:SetValue(1) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e3:SetTarget(c33700082.indtg) e3:SetValue(1) c:RegisterEffect(e3) end function c33700082.indtg(e,c) local g=Duel.GetMatchingGroup(Card.IsFaceup,e:GetHandlerPlayer(),0,LOCATION_ONFIELD,nil) local ct1=g:GetClassCount(Card.GetCode) local ct2=g:GetCount() return ct10 end Duel.Hint(HINT_SOUND,0,aux.Stringid(33700082,3)) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK) end function c33700082.spfilter(c,e,tp) return c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c33700082.tfilter(c) return c:IsType(TYPE_SPELL+TYPE_TRAP) end function c33700082.operation(e,tp,eg,ep,ev,re,r,rp) local hg=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0) Duel.ConfirmDecktop(tp,hg) local g=Duel.GetDecktopGroup(tp,hg) if g:GetCount()>0 then if g:GetClassCount(Card.GetCode)==g:GetCount() and g:IsExists(c33700082.spfilter,1,nil,e,tp) and not g:IsExists(c33700082.tfilter,1,nil) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=g:Select(tp,1,1,nil) if sg:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE,0)>0 then Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) else Duel.SendtoGrave(sg,REASON_RULE) end Duel.ShuffleDeck(tp) else Duel.DisableShuffleCheck() end end end function c33700082.lkfilter1(c,lc,tp) return c:IsFaceup() and c:IsCanBeLinkMaterial(lc) and Duel.IsExistingMatchingCard(c33700082.lkfilter2,tp,LOCATION_MZONE,0,1,c,lc,c,tp) end function c33700082.lkfilter2(c,lc,mc,tp) local mg=Group.FromCards(c,mc) return c:IsFaceup() and c:IsCanBeLinkMaterial(lc) and Duel.GetLocationCountFromEx(tp,tp,mg,lc)>0 and not c:IsCode(mc:GetCode()) and not c:IsRace(mc:GetRace()) and not c:IsAttribute(mc:GetAttribute()) end function c33700082.lkcon(e,c) if c==nil then return true end if c:IsType(TYPE_PENDULUM) and c:IsFaceup() then return false end local tp=c:GetControler() return Duel.IsExistingMatchingCard(c33700082.lkfilter1,tp,LOCATION_MZONE,0,1,nil,c,tp) end function c33700082.lkop(e,tp,eg,ep,ev,re,r,rp,c) local g1=Duel.SelectMatchingCard(tp,c33700082.lkfilter1,tp,LOCATION_MZONE,0,1,1,nil,c,tp) local g2=Duel.SelectMatchingCard(tp,c33700082.lkfilter2,tp,LOCATION_MZONE,0,1,1,g1:GetFirst(),c,g1:GetFirst(),tp) g1:Merge(g2) c:SetMaterial(g1) Duel.SendtoGrave(g1,REASON_MATERIAL+REASON_LINK) end