--动物朋友 美洲豹 function c33700078.initial_effect(c) c33700078[c]={} local effect_list=c33700078[c] --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(3841833,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(c33700078.cost) e1:SetTarget(c33700078.target) e1:SetOperation(c33700078.operation) c:RegisterEffect(e1) --deck check local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(33700078,0)) e2:SetCategory(CATEGORY_TOGRAVE) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,33700078) e2:SetLabel(5) effect_list[5]=e2 e2:SetCondition(c33700078.effcon) e2:SetTarget(c33700078.tg) e2:SetOperation(c33700078.op) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(33700078,1)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,33700080) e3:SetLabel(12) effect_list[12]=e3 e3:SetCondition(c33700078.effcon) e3:SetTarget(c33700078.sptg) e3:SetOperation(c33700078.spop) c:RegisterEffect(e3) --sp2 local e4=Effect.CreateEffect(c) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_PHASE+PHASE_END) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1,33700081) e4:SetLabel(21) effect_list[21]=e4 e4:SetCondition(c33700078.effcon2) e4:SetTarget(c33700078.sptg2) e4:SetOperation(c33700078.spop2) c:RegisterEffect(e4) end function c33700078.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsDiscardable() end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) end function c33700078.thfilter(c) return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsCode(33700078) end function c33700078.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700078.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c33700078.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c33700078.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) local tc=g:GetFirst() if tc:IsLocation(LOCATION_HAND) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(1,0) e1:SetValue(c33700078.aclimit) e1:SetLabelObject(tc) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end end end function c33700078.aclimit(e,re,tp) local tc=e:GetLabelObject() return re:GetHandler():IsCode(tc:GetCode()) and not re:GetHandler():IsImmuneToEffect(e) end function c33700078.jfilter(c) return c:GetCode()==33700090 and c:IsFaceup() and not c:IsDisabled() end function c33700078.confilter(c) return c:IsSetCard(0x442) and c:IsFaceup() and c:IsType(TYPE_MONSTER) end function c33700078.effcon(e) local g=Duel.GetMatchingGroup(c33700078.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) return g:GetClassCount(Card.GetCode)>=e:GetLabel() or e:GetLabel()==33700090 end function c33700078.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=3 end Duel.SetTargetPlayer(tp) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,LOCATION_DECK) end function c33700078.tgfilter(c) return c:IsAbleToGrave() and c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) end function c33700078.op(e,tp,eg,ep,ev,re,r,rp) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) Duel.ConfirmDecktop(p,3) local g=Duel.GetDecktopGroup(p,3) if g:GetCount()>0 then local sg=g:Filter(c33700078.tgfilter,nil) Duel.SendtoGrave(sg,REASON_EFFECT) end Duel.ShuffleDeck(p) end function c33700078.spfilter(c,e,tp) return c:IsSetCard(0x442) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c33700078.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700078.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) and Duel.GetMZoneCount(tp)>0 end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c33700078.spop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c33700078.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end function c33700078.effcon2(e) local g=Duel.GetMatchingGroup(c33700078.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) return g:GetClassCount(Card.GetCode)>=e:GetLabel() end function c33700078.filter(c,e,tp,id) return not c:IsReason(REASON_RETURN) and c:GetTurnID()==id and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsSetCard(0x442) end function c33700078.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetMZoneCount(tp)>0 and Duel.IsExistingMatchingCard(c33700078.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp,Duel.GetTurnCount()) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_GRAVE) end function c33700078.spop2(e,tp,eg,ep,ev,re,r,rp) local ft=Duel.GetMZoneCount(tp) local tg=Duel.GetMatchingGroup(c33700078.filter,tp,LOCATION_GRAVE,0,nil,e,tp,Duel.GetTurnCount()) if ft<=0 then return end if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end local g=nil if tg:GetCount()>ft then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) g=tg:Select(tp,ft,ft,nil) else g=tg end if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end