--动物朋友 PPP 跳岩企鹅 function c33700066.initial_effect(c) --special summon local e0=Effect.CreateEffect(c) e0:SetCategory(CATEGORY_SPECIAL_SUMMON) e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e0:SetCode(EVENT_TO_HAND) e0:SetCondition(c33700066.condition) e0:SetOperation(c33700066.operation) c:RegisterEffect(e0) --effect local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(40044918,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(c33700066.target1) e1:SetOperation(c33700066.operation1) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e2) -- local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(LOCATION_MZONE,0) e3:SetCondition(c33700066.con) e3:SetValue(1) e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x3442)) c:RegisterEffect(e3) --avoid battle damage local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetCode(EFFECT_AVOID_BATTLE_DAMAGE) e4:SetRange(LOCATION_MZONE) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e4:SetTargetRange(1,0) e4:SetCondition(c33700066.con) c:RegisterEffect(e4) end function c33700066.condition(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local rc=re and re:GetHandler() return c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_DECK) and c:GetPreviousControler()==tp and rc and rc:IsSetCard(0x442) and Duel.GetMZoneCount(tp)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetTurnCount()>0 end function c33700066.operation(e,tp,eg,ep,ev,re,r,rp) if Duel.GetMZoneCount(tp)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.SelectYesNo(tp,aux.Stringid(33700063,0)) then Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP) local e3=Effect.CreateEffect(e:GetHandler()) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) e3:SetValue(1) e3:SetReset(RESET_EVENT+0x1fe0000) e:GetHandler():RegisterEffect(e3,true) local e4=e3:Clone() e4:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) e:GetHandler():RegisterEffect(e4,true) local e5=e3:Clone() e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) e:GetHandler():RegisterEffect(e5,true) end end function c33700066.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x442) end function c33700066.spfilter(c,e,tp) return c:IsSetCard(0x442) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c33700066.condition1(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated() end function c33700066.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c33700066.cfilter(chkc) and chkc:IsControler(tp) end if chk==0 then return Duel.IsExistingTarget(c33700066.cfilter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c33700066.cfilter,tp,LOCATION_MZONE,0,1,1,nil) end function c33700066.operation1(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(1000) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) tc:RegisterEffect(e2) end end function c33700066.con(e) local g=Duel.GetMatchingGroup(c33700066.cfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,nil) return g:GetClassCount(Card.GetCode)>=3 end