--动物朋友 都是朋友 function c33700060.initial_effect(c) c33700060[c]={} local effect_list=c33700060[c] --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(c33700060.cost) e1:SetTarget(c33700060.target) e1:SetOperation(c33700060.activate) c:RegisterEffect(e1) end c33700060.card_code_list={33700056} function c33700060.filter(c) return c:IsSetCard(0x442) and c:IsDiscardable() end function c33700060.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700060.filter,tp,LOCATION_HAND,0,1,e:GetHandler()) end Duel.DiscardHand(tp,c33700060.filter,1,1,REASON_COST) end function c33700060.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c33700060.confilter(c) return c:IsSetCard(0x442) and c:IsFaceup() end function c33700060.thfilter(c) return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c33700060.sfilter(c) return c:IsSetCard(0x442) and c:IsType(TYPE_MONSTER) and c:IsSummonable(true,nil) end function c33700060.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c33700060.confilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) if Duel.Draw(p,d,REASON_EFFECT)>0 then Duel.BreakEffect() if g:GetClassCount(Card.GetCode)>2 then local tg=Duel.GetMatchingGroup(c33700060.confilter,tp,LOCATION_MZONE,0,nil) local tc=tg:GetFirst() while tc do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(500) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) tc:RegisterEffect(e2) tc=tg:GetNext() end end if g:GetClassCount(Card.GetCode)>6 and Duel.IsExistingMatchingCard(c33700060.thfilter,tp,LOCATION_DECK,0,1,nil) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local cg=Duel.SelectMatchingCard(tp,c33700060.thfilter,tp,LOCATION_DECK,0,1,1,nil) if cg:GetCount()>0 then Duel.SendtoHand(cg,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,cg) end end if g:GetClassCount(Card.GetCode)>12 and Duel.GetMZoneCount(tp)>0 and Duel.IsExistingMatchingCard(c33700060.sfilter,tp,LOCATION_HAND,0,1,nil) then local ft=Duel.GetMZoneCount(tp) local sg=Duel.GetMatchingGroup(c33700060.sfilter,tp,LOCATION_HAND,0,nil) if ft<=0 or sg:GetCount()==0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON) local s=sg:Select(tp,ft,ft,nil) local t=s:GetFirst() while t do Duel.Summon(tp,t,true,nil) e:GetHandler():SetCardTarget(t) t=s:GetNext() end end local hg=Duel.GetMatchingGroup(nil,tp,LOCATION_GRAVE,0,nil) if g:GetClassCount(Card.GetCode)>19 and hg:GetClassCount(Card.GetCode)==hg:GetCount() then Duel.SetLP(tp,8000) end end end