--动物朋友盒 function c33700059.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(2095764,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_TO_GRAVE) e1:SetCountLimit(1,33700059) e1:SetCondition(c33700059.condition) e1:SetTarget(c33700059.sptg) e1:SetOperation(c33700059.spop) c:RegisterEffect(e1) end function c33700059.condition(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT) end function c33700059.filter1(c,e,tp) return c:IsSetCard(0x442) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c33700059.filter2(c,g) return g:IsExists(c33700059.filter3,1,c,c:GetCode()) end function c33700059.filter3(c,code) return c:GetCode()~=code end function c33700059.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then if Duel.IsPlayerAffectedByEffect(tp,59822133) then return false end if Duel.GetMZoneCount(tp)<2 then return false end local g=Duel.GetMatchingGroup(c33700059.filter1,tp,LOCATION_DECK,0,nil,e,tp) return g:IsExists(c33700059.filter2,1,nil,g) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK) end function c33700059.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end if Duel.GetMZoneCount(tp)<2 then return end local g=Duel.GetMatchingGroup(c33700059.filter1,tp,LOCATION_DECK,0,nil,e,tp) local dg=g:Filter(c33700059.filter2,nil,g) if dg:GetCount()>=1 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=dg:Select(tp,1,1,nil) local tc1=sg:GetFirst() dg:Remove(Card.IsCode,nil,tc1:GetCode()) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tc2=dg:Select(tp,1,1,nil):GetFirst() Duel.SpecialSummonStep(tc1,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummonStep(tc2,0,tp,tp,false,false,POS_FACEUP) if Duel.GetTurnPlayer()==tp then tc1:RegisterFlagEffect(33700059,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,2) tc2:RegisterFlagEffect(33700059,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,2) else tc1:RegisterFlagEffect(33700059,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,1) tc2:RegisterFlagEffect(33700059,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,1) end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_TRIGGER) e1:SetValue(1) e1:SetReset(RESET_EVENT+0x1fe0000) tc1:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CANNOT_TRIGGER) e2:SetValue(1) e2:SetReset(RESET_EVENT+0x1fe0000) tc2:RegisterEffect(e2) Duel.SpecialSummonComplete() sg:AddCard(tc2) sg:KeepAlive() local de=Effect.CreateEffect(e:GetHandler()) de:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) de:SetCode(EVENT_PHASE+PHASE_END) de:SetCountLimit(1) de:SetLabelObject(sg) de:SetCondition(c33700059.descon) de:SetOperation(c33700059.desop) if Duel.GetTurnPlayer()==tp then de:SetLabel(Duel.GetTurnCount()+2) else de:SetLabel(Duel.GetTurnCount()+1) end Duel.RegisterEffect(de,tp) end end function c33700059.descon(e,tp,eg,ep,ev,re,r,rp) local g=e:GetLabelObject() if not g:IsExists(c33700059.desfilter,1,nil) then g:DeleteGroup() e:Reset() return false end return e:GetHandler():GetFlagEffect(33700059)>0 and Duel.GetTurnCount()==e:GetLabel() end function c33700059.desfilter(c) return c:GetFlagEffect(33700059)>0 end function c33700059.desop(e,tp,eg,ep,ev,re,r,rp) local g=e:GetLabelObject() local tg=g:Filter(c33700059.desfilter,nil) g:DeleteGroup() Duel.Destroy(tg,REASON_EFFECT) end