--Protected Summoner 亚斯敏 function c33700050.initial_effect(c) --pendulum summon aux.EnablePendulumAttribute(c) --scale change local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(33700050,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_PZONE) e1:SetCondition(c33700050.sccon) e1:SetOperation(c33700050.scop) c:RegisterEffect(e1) --destroy replace local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EFFECT_DESTROY_REPLACE) e2:SetRange(LOCATION_PZONE) e2:SetTarget(c33700050.reptg) e2:SetValue(c33700050.repval) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(33700050,2)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_MZONE) e3:SetCost(c33700050.spcost) e3:SetTarget(c33700050.sptg) e3:SetOperation(c33700050.spop) c:RegisterEffect(e3) end function c33700050.sccon(e,tp,eg,ep,ev,re,r,rp) local seq=e:GetHandler():GetSequence() local tc=Duel.GetFieldCard(e:GetHandlerPlayer(),LOCATION_SZONE,13-seq) return tc and tc:IsSetCard(0x3440) and tc:GetLeftScale()~=7 end function c33700050.scop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LSCALE) e1:SetValue(7) e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_CHANGE_RSCALE) c:RegisterEffect(e2) end function c33700050.repfilter(c,tp) return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and (c:IsSetCard(0x3440) or c:IsSetCard(0x6440)) and c:IsReason(REASON_EFFECT+REASON_BATTLE) end function c33700050.reptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,1000) and eg:IsExists(c33700050.repfilter,1,nil,tp) end if Duel.SelectYesNo(tp,aux.Stringid(33700050,1)) then local g=eg:Filter(c33700050.repfilter,nil,tp) if g:GetCount()==1 then e:SetLabelObject(g:GetFirst()) else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE) local cg=g:Select(tp,1,1,nil) e:SetLabelObject(cg:GetFirst()) end Duel.PayLPCost(tp,1000) return true else return false end end function c33700050.repval(e,c) return c==e:GetLabelObject() end function c33700050.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function c33700050.filter(c,e,tp) return (c:IsSetCard(0x3440) or c:IsSetCard(0x441)) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c33700050.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetMZoneCount(tp)>-1 and Duel.IsExistingMatchingCard(c33700050.filter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_HAND) end function c33700050.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetMZoneCount(tp)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c33700050.filter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp) local tc=g:GetFirst() local c=e:GetHandler() if tc then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) tc:RegisterFlagEffect(33700050,RESET_EVENT+0x1fe0000,0,1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetLabel(Duel.GetTurnCount()) e2:SetLabelObject(tc) e2:SetCondition(c33700050.tdcon) e2:SetOperation(c33700050.tdop) e2:SetReset(RESET_PHASE+PHASE_END) e2:SetCountLimit(1) Duel.RegisterEffect(e2,tp) end end function c33700050.tdcon(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() if tc:GetFlagEffect(33700050)~=0 then return true else e:Reset() return false end end function c33700050.tdop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() Duel.SendtoHand(tc,nil,REASON_EFFECT) end