--意义的妖精 卡珊德拉 function c33700039.initial_effect(c) --lp local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(99177923,0)) e1:SetCode(EVENT_DRAW) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetRange(LOCATION_HAND) e1:SetCondition(c33700039.con) e1:SetCost(c33700039.cost) e1:SetOperation(c33700039.op) c:RegisterEffect(e1) -- local e2=Effect.CreateEffect(c) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetOperation(c33700039.slop) c:RegisterEffect(e2) end function c33700039.con(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return eg:IsContains(c) and Duel.GetCurrentPhase()==PHASE_DRAW and Duel.GetLP(1-tp)-Duel.GetLP(tp)>=2000 end function c33700039.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return not e:GetHandler():IsPublic() end end function c33700039.op(e,tp,eg,ep,ev,re,r,rp) Duel.SetLP(tp,4000) Duel.SetLP(1-tp,4000) end function c33700039.slop(e,tp,eg,ep,ev,re,r,rp) local op=Duel.SelectOption(1-tp,aux.Stringid(33700039,0),aux.Stringid(33700039,1),aux.Stringid(33700039,2)) if op==0 then local a=Duel.GetLP(1-tp) local b=Duel.GetLP(tp) Duel.SetLP(tp,(a+b)/2) Duel.SetLP(1-tp,(a+b)/2) elseif op==1 then local p1=Duel.GetLP(tp) local p2=Duel.GetLP(1-tp) local s=p2-p1 if s>0 then local d=math.floor(s/1000) Duel.Draw(tp,d,REASON_EFFECT) end elseif op==2 and Duel.Draw(tp,1,REASON_EFFECT)>0 and e:GetHandler():IsFaceup() and e:GetHandler():IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(1000) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e:GetHandler():RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_DIRECT_ATTACK) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e:GetHandler():RegisterEffect(e2) end end