--Protoform的唤起术 function c33700034.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c33700034.target) e1:SetOperation(c33700034.activate) c:RegisterEffect(e1) end function c33700034.eqfilter(c) return c:IsSetCard(0x6440) and c:IsType(TYPE_MONSTER) and not c:IsForbidden() end function c33700034.filter(c,e,tp) return c:IsSetCard(0x3440) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingMatchingCard(c33700034.eqfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end function c33700034.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_PZONE) and chkc:IsControler(tp) and c33700034.filter(chkc,e,tp) end if chk==0 then return Duel.GetMZoneCount(tp)>0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c33700034.filter,tp,LOCATION_PZONE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c33700034.filter,tp,LOCATION_PZONE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c33700034.activate(e,tp,eg,ep,ev,re,r,rp) local ft=Duel.GetLocationCount(tp,LOCATION_SZONE) if ft<=0 then return end local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 then local g=Duel.GetMatchingGroup(c33700034.eqfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,nil) if ft>g:GetCount() then ft=g:GetCount() end if ft==0 then return end for i=1,ft do local ec=g:Select(tp,1,1,nil):GetFirst() g:RemoveCard(ec) Duel.Equip(tp,ec,tc) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(c33700034.eqlimit) e1:SetLabelObject(tc) e1:SetReset(RESET_EVENT+0x1fe0000) ec:RegisterEffect(e1) ec:RegisterFlagEffect(33700034,RESET_EVENT+0x1fe0000,0,1) end local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DAMAGE) e2:SetDescription(aux.Stringid(33700034,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCountLimit(1) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetCost(c33700034.dacost) e2:SetTarget(c33700034.datg) e2:SetOperation(c33700034.daop) tc:RegisterEffect(e2) end end function c33700034.eqlimit(e,c) return e:GetLabelObject()==c end function c33700034.dacost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetActivityCount(tp,ACTIVITY_BATTLE_PHASE)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_BP) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c33700034.dafilter(c,ec) return c:GetFlagEffect(33700034)~=0 and c:GetEquipTarget()==ec and c:IsAbleToHand() and c:GetBaseAttack()>0 end function c33700034.datg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local c=e:GetHandler() if chkc then return chkc:IsLocation(LOCATION_SZONE) and chkc:IsControler(tp) and c33700034.dafilter(chkc,c) end if chk==0 then return Duel.IsExistingTarget(c33700034.dafilter,tp,LOCATION_SZONE,0,1,nil,c) end local g=Duel.SelectTarget(tp,c33700034.dafilter,tp,LOCATION_SZONE,0,1,1,nil,c) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,g:GetFirst():GetBaseAttack()) end function c33700034.daop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.Damage(1-tp,tc:GetBaseAttack(),REASON_EFFECT)>0 then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end