--Proto-Protoform function c33700028.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(33700028,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c33700028.spcon) e1:SetTarget(c33700028.sptg) e1:SetOperation(c33700028.spop) c:RegisterEffect(e1) --todeck local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_TODECK) e2:SetDescription(aux.Stringid(33700028,1)) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCountLimit(1) e2:SetRange(LOCATION_MZONE) e2:SetCost(c33700028.cost) e2:SetTarget(c33700028.target) e2:SetOperation(c33700028.activate) c:RegisterEffect(e2) end function c33700028.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO) end function c33700028.spfilter(c,e,tp) return c:IsType(TYPE_MONSTER) and c:IsFaceup() and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c33700028.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_REMOVED) and c53389254.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetMZoneCount(tp)>0 and Duel.IsExistingTarget(c33700028.spfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c33700028.spfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c33700028.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end function c33700028.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:GetAttackAnnouncedCount()==0 end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) c:RegisterEffect(e1,true) end function c33700028.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and chkc:IsAbleToDeck() end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToDeck,tp,LOCATION_REMOVED,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_REMOVED,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0) end function c33700028.activate(e) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.SendtoDeck(tc,nil,0,REASON_EFFECT) end end