--小姐!送水! function c33700018.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c33700018.condition) e1:SetTarget(c33700018.target) e1:SetOperation(c33700018.activate) c:RegisterEffect(e1) end function c33700018.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==1-tp and (Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE) end function c33700018.filter(c,tp) return c:GetSummonPlayer()==1-tp and c:IsControlerCanBeChanged() end function c33700018.target(e,tp,eg,ep,ev,re,r,rp,chk) local g=eg:Filter(c33700018.filter,nil,tp) if chk==0 then return g:GetCount()>0 and Duel.GetMZoneCount(tp)>=g:GetCount()-1 end Duel.SetTargetCard(g) Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,g:GetCount(),0,0) end function c33700018.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) if Duel.GetMZoneCount(tp)