--上级Protoform 乞力马扎罗 function c33700001.initial_effect(c) --spsummon limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetCondition(c33700001.sumcon) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetCode(EFFECT_SPSUMMON_CONDITION) e2:SetValue(aux.penlimit) c:RegisterEffect(e2) local g=Group.CreateGroup() g:KeepAlive() --adjust local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e3:SetCode(EVENT_ADJUST) e3:SetRange(LOCATION_MZONE) e3:SetOperation(c33700001.adjustop) e3:SetLabelObject(g) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetRange(LOCATION_MZONE) e4:SetCode(EFFECT_IMMUNE_EFFECT) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e4:SetCondition(c33700001.imcon) e4:SetValue(c33700001.efilter) e4:SetLabelObject(g) c:RegisterEffect(e4) --tograve local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e5:SetCode(EVENT_LEAVE_FIELD_P) e5:SetOperation(c33700001.checkop) c:RegisterEffect(e5) local e6=Effect.CreateEffect(c) e6:SetDescription(aux.Stringid(9047460,0)) e6:SetCategory(CATEGORY_HANDES+CATEGORY_DAMAGE) e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e6:SetCode(EVENT_LEAVE_FIELD) e6:SetLabelObject(e5) e6:SetCondition(c33700001.descon) e6:SetTarget(c33700001.destg) e6:SetOperation(c33700001.desop) c:RegisterEffect(e6) end function c33700001.adjustop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil) local preg=e:GetLabelObject() if g:GetCount()>0 then local ag=g:GetMaxGroup(Card.GetAttack) if ag:GetFirst():GetAttack()>e:GetHandler():GetAttack() then preg:Clear() else if preg:GetCount()~=0 then return end preg:AddCard(e:GetHandler()) end else if preg:GetCount()~=0 then return end preg:AddCard(e:GetHandler()) end Duel.AdjustInstantly(e:GetHandler()) end function c33700001.checkop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsDisabled() then e:SetLabel(1) else e:SetLabel(0) end end function c33700001.sumcon(e) return not Duel.IsExistingMatchingCard(Card.IsSetCard,e:GetHandlerPlayer(),LOCATION_PZONE,0,1,nil,0x3440) end function c33700001.sfilter(c) return c:IsSetCard(0x3440) and c:IsFaceup() end function c33700001.atkfilter(c,atk) return c:IsFaceup() and c:GetAttack()>atk end function c33700001.imcon(e) return Duel.IsExistingMatchingCard(c33700001.sfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil) and e:GetLabelObject():IsContains(e:GetHandler()) end function c33700001.efilter(e,re) return e:GetOwnerPlayer()~=re:GetOwnerPlayer() end function c33700001.descon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsPreviousPosition(POS_FACEUP) and c:GetLocation()~=LOCATION_DECK and Duel.IsExistingMatchingCard(c33700001.sfilter,tp,LOCATION_ONFIELD,0,1,nil) and e:GetLabelObject():GetLabel()==0 end function c33700001.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(1-tp) local dam=Duel.GetFieldGroupCount(1-tp,LOCATION_HAND,0)*1000 Duel.SetTargetParam(dam) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam) end function c33700001.desop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND) if Duel.SendtoGrave(g,REASON_EFFECT)>0 then local og=Duel.GetOperatedGroup() local dam=og:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)*1000 local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) Duel.Damage(p,dam,REASON_EFFECT) end end