--魔物使 御堂 function c33700000.initial_effect(c) --pendulum summon aux.EnablePendulumAttribute(c) --splimit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetRange(LOCATION_PZONE) e1:SetTargetRange(1,0) e1:SetCondition(c33700000.spcon) e1:SetTarget(c33700000.splimit) c:RegisterEffect(e1) --scarup local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(33700000,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_PZONE) e2:SetCountLimit(1) e2:SetCost(c33700000.cost) e2:SetOperation(c33700000.operation) c:RegisterEffect(e2) --destroy replace local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_MZONE) e3:SetCode(EFFECT_DESTROY_REPLACE) e3:SetTarget(c33700000.desreptg) c:RegisterEffect(e3) end function c33700000.splimit(e,c,sump,sumtype,sumpos,targetp,se) return bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM end function c33700000.spfilter(c) return not c:IsFaceup() or not (c:IsSetCard(0x3440) or c:IsSetCard(0x6440)) end function c33700000.spcon(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c33700000.spfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) end function c33700000.cfilter(c,g) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x6440) and not c:IsPublic() and c:GetLevel()~=g:GetRightScale() and c:GetLevel()~=g:GetLeftScale() end function c33700000.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c33700000.cfilter,tp,LOCATION_HAND,0,1,nil,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM) local g=Duel.SelectMatchingCard(tp,c33700000.cfilter,tp,LOCATION_HAND,0,1,1,nil,e:GetHandler()) Duel.ConfirmCards(1-tp,g) Duel.ShuffleHand(tp) e:SetLabel(g:GetFirst():GetLevel()) end function c33700000.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LSCALE) e1:SetValue(e:GetLabel()) e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_CHANGE_RSCALE) c:RegisterEffect(e2) end end function c33700000.filter(c) return c:IsFaceup() and c:IsSetCard(0x6440) and c:IsReleasableByEffect() and not c:IsStatus(STATUS_DESTROY_CONFIRMED) end function c33700000.desreptg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return not c:IsReason(REASON_REPLACE) and c:IsOnField() and c:IsFaceup() and Duel.CheckReleaseGroup(tp,c33700000.filter,1,c) end if Duel.SelectYesNo(tp,aux.Stringid(33700000,1)) then local g=Duel.SelectReleaseGroup(tp,c33700000.filter,1,1,c) Duel.Release(g,REASON_EFFECT+REASON_REPLACE) Duel.BreakEffect() Duel.Damage(1-tp,g:GetFirst():GetAttack(),REASON_EFFECT) return true else return false end end